rodecomp/Source/Contents/Effects/Core/EffectAttachments.cpp
ragnarok-clanker 82ecdee22f Decompile 10 functions in Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Items/ClientItemLists.cpp, ...
Batch #16925 by KWDev: 10 byte-identical, 0 confirmed by peer review.

- fn_21062 EffectActor::HasId: byte-identical
- fn_23341 CSession::RemoveMerchantShopItem: byte-identical
- fn_23351 CSession::RemoveCartItem: byte-identical
- fn_19438 CNaviInfo::AddNpc: byte-identical
- fn_19439 CNaviInfo::AddLink: byte-identical
- fn_19440 CNaviInfo::AddMob: byte-identical
- fn_19596 CNavigationManager::IsCurrentTarget: byte-identical
- fn_10265 CBmpObjWnd::Paint: byte-identical
- fn_10266 CSignBoardWnd::Paint: byte-identical
- fn_17668 CWorld::GetGameActorByAID: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-11 11:26:00 +00:00

34 lines
845 B
C++

#include "Contents/Effects/Core/EffectActor.h"
#include "Contents/Effects/Core/RagEffect.h"
// OFFSET: 0x00CADBE0
// FUNCTION: fn_21062
bool EffectActor::HasId(int id) const {
for (auto it = this->state.effects.begin(); it != this->state.effects.end(); ++it) {
if (*it && (*it)->state.type == id) {
return true;
}
}
return false;
}
// OFFSET: 0x00CADC40
// FUNCTION: fn_21064
bool EffectActor::Contains(const RagEffectState* effect) const {
if (this->state.effects.size() != 0) {
for (const CRagEffect* current : this->state.effects) {
if (current == reinterpret_cast<const CRagEffect*>(effect)) {
return true;
}
}
}
return false;
}
// OFFSET: 0x00CADC20
// FUNCTION: fn_21063
bool EffectActor::EffectVisible() const {
return this->render.visible != 0 && this->render.enabled != 0;
}