..
Audio
Decompile fn_08067 (CWave::Load)
2026-11-12 11:26:45 +00:00
Bitmap
Maintenance: C9: the bitmap decoders and pixel helpers are CBitmapRes members in the original (they call Unload through the vtable at
2026-11-12 11:59:34 +00:00
Effects
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
Json
Maintenance: Move mid-file forward declarations out of .cpp files into owning headers: CUIListBoxEx explicit-specialization declarati
2026-11-12 13:39:07 +00:00
Models
Decompile 2 functions in Source/Contents/Models/ModelQuaternion.cpp, Source/Contents/Models/ModelAnimation.cpp, ...
2026-11-12 14:26:05 +00:00
Sprites
Decompile fn_07750 (CActRes::Load)
2026-11-12 10:42:04 +00:00
World
Decompile fn_08073 (C3dWorldRes::Load)
2026-11-11 19:27:10 +00:00
Xml
Decompile fn_18299 (XmlNode::DecodeEntity)
2026-11-12 05:20:47 +00:00
MSGSTRINGID.h
✨ feat(Resource): added MSGSTRINGID enum definitions
2026-10-27 09:17:49 +01:00
Resource.cpp
Decompile fn_18194 (CRes::Unlock)
2026-11-10 14:45:47 +00:00
Resource.h
Decompile fn_18194 (CRes::Unlock)
2026-11-10 14:45:47 +00:00
ResourceAliases.cpp
Decompile 7 functions in Source/Archive/PakRegistry.cpp, Source/Client/Mode/GameMode.cpp, ...
2026-11-12 10:04:54 +00:00
ResourceAliases.h
Decompile 17 functions in Source/Resource/ResourceMgr.h, Source/Resource/ResourceAliases.h, ...
2026-11-10 15:59:52 +00:00
ResourceByteReader.h
📝 docs(headers): annotated inlined methods
2026-10-27 10:43:00 +01:00
ResourceFailures.cpp
Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a
2026-11-11 16:21:46 +00:00
ResourceFailures.h
Decompile 5 functions in Source/Client/ReplayPacketRecorder.h, Source/Contents/Emblems/EmblemUpload.h, ...
2026-10-28 16:45:10 +00:00
ResourceMgr.cpp
Decompile 4 functions in Source/Resource/ResourceMgr.cpp
2026-11-11 12:27:36 +00:00
ResourceMgr.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
ResourcePreload.cpp
Decompile fn_23602 (PreloadCommonSprites)
2026-10-30 19:58:30 +00:00
ResourcePreload.h
Decompile fn_23602 (PreloadCommonSprites)
2026-10-30 19:58:30 +00:00
ResourcePresence.cpp
Decompile fn_18182 (ResourceMgr::Exists)
2026-11-10 14:34:38 +00:00
ResourceTransient.cpp
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00