rodecomp/Source
ragnarok-clanker 0ddc3fd351 Decompile fn_03921 (CCharacterLinkedUserDataLoadAsyncWork::Execute)
Batch #13751 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_03921 CCharacterLinkedUserDataLoadAsyncWork::Execute: logic confirmed by peer review

Peer-reviewed-by: Yommy, aDw, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-07 06:02:05 +00:00
..
Archive Decompile 3 functions in Source/Archive/PakName.cpp 2026-11-07 05:18:23 +00:00
Client Decompile 4 functions in Source/Client/Replay.cpp 2026-11-07 05:12:50 +00:00
Contents Decompile fn_03921 (CCharacterLinkedUserDataLoadAsyncWork::Execute) 2026-11-07 06:02:05 +00:00
File Decompile fn_18256 (CreateUniqueFileName) 2026-11-07 00:48:52 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Decompile fn_22266 (CLoginMode::SubD8D500) 2026-11-06 21:14:57 +00:00
Render Decompile fn_01891 (DeviceOwnerDX7::RestoreLostSurfaces) 2026-11-07 05:58:18 +00:00
Resource Decompile fn_18378 (Resolve) 2026-11-07 05:59:32 +00:00
Script Decompile 2 functions in Source/Script/LuaScript.cpp 2026-11-07 04:03:27 +00:00
Security Decompile fn_08209 (CNProtectGameGuardMgr::Initialize) 2026-11-07 03:43:23 +00:00
UI Decompile 2 functions in Source/UI/Shortcuts/UIShortCutWnd.cpp 2026-11-07 05:54:58 +00:00
Utility Decompile 2 functions in Source/Utility/NIPAddr.cpp 2026-11-07 04:45:18 +00:00
ActorPickNode.cpp Decompile 2 functions in Source/ActorPickNode.cpp 2026-11-05 14:26:36 +00:00
ActorPickNode.h Confirm fn_17911 (CActorPickNode::MakeQuardTree) 2026-11-05 03:47:31 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00