rodecomp/Source/Contents/World
ragnarok-clanker 694f37b1a5 Decompile fn_21329 (CGameMode::ProcessGroundClick)
Batch #9998 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.

- fn_21329 CGameMode::ProcessGroundClick: logic confirmed by peer review

Peer-reviewed-by: gordaoprogramas, cremane
Reviewed-by: ragnarok-clanker
2026-11-02 13:53:27 +00:00
..
SkyBox.cpp Decompile 5 functions in Source/Contents/World/SkyBox.cpp, Source/Contents/World/SkyBox.h 2026-10-30 12:14:40 +00:00
SkyBox.h Decompile 4 functions in Source/Contents/World/SkyBox.cpp, Source/Contents/World/SkyBox.h 2026-10-30 11:55:02 +00:00
World.h Decompile fn_17684 (CWorld::InitWorld) 2026-11-01 12:48:30 +00:00
WorldActors.cpp Decompile 2 functions in Source/Contents/World/WorldActors.cpp, Source/Contents/World/World.h, ... 2026-10-31 15:11:25 +00:00
WorldActors.h Decompile 2 functions in Source/Contents/MapSkyMgr.cpp, Source/Contents/MapSkyMgr.h, ... 2026-10-28 12:59:53 +00:00
WorldEffects.cpp Decompile fn_17682 (CWorld::LoadMapEffects) 2026-10-31 18:20:17 +00:00
WorldEnvironment.h Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
WorldGroundImport.h Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
WorldModelLoading.cpp Decompile 3 functions in Source/UI/Window/UIWindowMgr.cpp, Source/UI/Window/UIWindowMgr.h, ... 2026-11-01 14:37:01 +00:00
WorldModelLoading.h Decompile fn_17684 (CWorld::InitWorld) 2026-11-01 12:48:30 +00:00
WorldModelView.cpp Decompile fn_17930 (CView::Render) 2026-11-01 16:03:55 +00:00
WorldModelView.h Decompile fn_21329 (CGameMode::ProcessGroundClick) 2026-11-02 13:53:27 +00:00
WorldObjects.cpp Maintenance: Consolidate the guild state into its real owner. The original has one GuildInfo object at 0x16D4400 (static ctor 0x4A887 2026-11-02 13:42:03 +00:00
WorldObjects.h Decompile fn_17691 (WorldScene::Clear) 2026-10-28 18:50:15 +00:00
WorldOcclusion.cpp Group Utility units into subsystem folders and require OFFSET provenance 2026-10-26 23:41:07 +01:00
WorldOcclusion.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
WorldProximity.cpp Maintenance: Consolidate the guild state into its real owner. The original has one GuildInfo object at 0x16D4400 (static ctor 0x4A887 2026-11-02 13:42:03 +00:00
WorldProximity.h Decompile 5 functions in Source/Client/ReplayPacketRecorder.h, Source/Contents/Emblems/EmblemUpload.h, ... 2026-10-28 16:45:10 +00:00
WorldRayQuery.cpp Decompile fn_17650 (WorldRayQuery::WorldRayQuery) 2026-10-31 15:43:37 +00:00
WorldRayQuery.h Decompile fn_17650 (WorldRayQuery::WorldRayQuery) 2026-10-31 15:43:37 +00:00
WorldSpatialInitialization.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
WorldSpatialInitialization.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
WorldSpatialTree.cpp Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers). 2026-10-29 12:27:01 +01:00
WorldSpatialTree.h Decompile 4 functions in Source/Resource/World/WorldResource.cpp, Source/Resource/World/WorldResource.h, ... 2026-10-27 21:07:47 +00:00
WorldTerrainPicking.cpp Decompile fn_17650 (WorldRayQuery::WorldRayQuery) 2026-10-31 15:43:37 +00:00
WorldTerrainPicking.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
WorldViewSpatial.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00