Batch #17157 by eAthena: 4 byte-identical, 0 confirmed by peer review. - fn_06892 CAnimatedEmitterEffect::UpdateParticle: byte-identical (already on main) - fn_07643 NThread::NThread: byte-identical (already on main) - fn_08215 CNProtectGameGuardMgr::ErrorMessage: byte-identical (already on main) - fn_09299 UIApplyForPartyWnd::OnCreate: byte-identical (already on main) Merged automatically: every function is byte-identical to the original. |
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| .. | ||
| Core | ||
| Particles | ||
| Primitives | ||
| Skills | ||
| EffectResourceSwitcher.cpp | ||
| EffectResourceSwitcher.h | ||
| RDamageVar.cpp | ||
| RDamageVar.h | ||