Batch #17157 by eAthena: 4 byte-identical, 0 confirmed by peer review. - fn_06892 CAnimatedEmitterEffect::UpdateParticle: byte-identical (already on main) - fn_07643 NThread::NThread: byte-identical (already on main) - fn_08215 CNProtectGameGuardMgr::ErrorMessage: byte-identical (already on main) - fn_09299 UIApplyForPartyWnd::OnCreate: byte-identical (already on main) Merged automatically: every function is byte-identical to the original. |
||
|---|---|---|
| .. | ||
| AnimatedEmitterEffect.cpp | ||
| AnimatedEmitterEffect.h | ||
| CharacterParticleBundle.cpp | ||
| CharacterParticleBundle.h | ||
| EffectEmitter.h | ||
| EmitterEffect.cpp | ||
| EmitterEffect.h | ||
| EZ2STREffect.cpp | ||
| EZ2STREffect.h | ||
| EZ2STREffectEx.cpp | ||
| EZ2STREffectEx.h | ||
| Particle.cpp | ||
| Particle.h | ||
| ParticlePool.cpp | ||
| ParticlePool.h | ||
| SpriteEffect.cpp | ||
| SpriteEffect.h | ||
| SpriteParticle.cpp | ||
| SpriteParticle.h | ||