..
CGameMode.h
Maintenance: Fold alias global gl_25097 g_saleOpenWindow (0x1457854) into its evidenced owner member g_windowMgr.unknown_01D4. 0x1457
2026-11-03 21:50:07 +00:00
CLoginMode.h
Decompile fn_12329 (UIChatRoomChangeWnd::SendMsg)
2026-11-03 20:27:57 +00:00
CMode.h
Maintenance: [forced, user-approved] Family F5: remove ModeTooltip (agent 3 hand-off row 129). ModeTooltip::Show 0xAD6510 (fn_17834)
2026-11-03 10:40:48 +00:00
EquipWindowLook.h
Decompile 4 functions in Source/Contents/Jobs/JobInheritance.cpp, Source/Client/Session.h, ...
2026-10-31 00:51:56 +00:00
GameMode.cpp
Maintenance: Fold alias global gl_25378 g_groundMarkAltB (0x1737cd8) into its evidenced owner member g_session.unknown_56A0. 0x1737CD
2026-11-03 21:36:34 +00:00
GameModeActorEffects.cpp
Decompile 3 functions in Source/Client/Mode/GameModeActorEffects.cpp, Source/Client/Mode/CGameMode.h, ...
2026-10-31 07:25:15 +00:00
GameModeEquipWindow.cpp
Maintenance: [forced, user-approved] Family V3: remove the invented view struct ClientItemLists (a copy of CSession's layout, declare
2026-11-03 16:16:06 +00:00
GameModeHandlers.cpp
Maintenance: [forced, user-approved] Family V3: remove the invented view struct ClientItemLists (a copy of CSession's layout, declare
2026-11-03 16:16:06 +00:00
GameModeItemLists.cpp
Maintenance: [forced, user-approved] Family V3: remove the invented view struct ClientItemLists (a copy of CSession's layout, declare
2026-11-03 16:16:06 +00:00
GameModeMiniMap.cpp
Maintenance: [forced, user-approved] Family G32: remove TerrainHeight (31 files, reassigned from agent 2). The height-grid methods ru
2026-11-03 14:34:33 +00:00
GameModeNames.cpp
Decompile 2 functions in Source/Client/Mode/GameModeNames.cpp
2026-10-30 19:50:35 +00:00
GameModeNotices.cpp
Decompile 4 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Client/Mode/CGameMode.h
2026-11-03 21:20:24 +00:00
GameModePackets.cpp
Maintenance: Fold alias global gl_25097 g_saleOpenWindow (0x1457854) into its evidenced owner member g_windowMgr.unknown_01D4. 0x1457
2026-11-03 21:50:07 +00:00
GameModeProtocol.cpp
Decompile 3 functions in Source/Client/Mode/GameModeProtocol.cpp
2026-10-29 22:37:49 +00:00
GameModeReplay.cpp
Decompile fn_21368 (CGameMode::UpdateReplayPause)
2026-10-30 23:25:16 +00:00
GameModeSounds.cpp
Decompile 2 functions in Source/Client/Mode/CGameMode.h, Source/Client/Mode/GameModeSounds.cpp, ...
2026-10-30 21:31:01 +00:00
LoginMode.cpp
Maintenance: [forced, user-approved] Family V3: remove the invented view struct ClientItemLists (a copy of CSession's layout, declare
2026-11-03 16:16:06 +00:00
LoginModeNotices.cpp
Maintenance: [forced, user-approved] Family F6 (closes family F): delete the four headers left empty or orphaned by F1-F5. WindowDial
2026-11-03 11:10:29 +00:00
ModeCursor.cpp
Maintenance: [forced, user-approved] Family F1: UIWindowContext field reads replaced by the real objects. primitives->g_renderer->pri
2026-11-02 23:01:18 +00:00
ModeDragState.cpp
Maintenance: [forced, user-approved] Family G17 (coordinator round-5 fixes). (1) ShortcutVisibility.h only held inline UIWindowMgr::S
2026-11-03 09:09:57 +00:00
ModeDragState.h
Maintenance: [forced, user-approved] Family D7 (resubmit of #10212 , returned only for conflicts with newer main; regenerated on e6188
2026-11-02 23:43:46 +00:00
ModeEvents.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
ModeLifetime.cpp
Decompile fn_17821 (sub_AD53B0)
2026-10-31 02:39:25 +00:00
ModeMgr.cpp
Decompile fn_17846 (CModeMgr::Run)
2026-10-31 01:13:47 +00:00
ModeMgr.h
Decompile fn_17846 (CModeMgr::Run)
2026-10-31 01:13:47 +00:00
ModeTooltip.cpp
Maintenance: [forced, user-approved] Family F5: remove ModeTooltip (agent 3 hand-off row 129). ModeTooltip::Show 0xAD6510 (fn_17834)
2026-11-03 10:40:48 +00:00