rodecomp/Source/Client
ragnarok-clanker 1d69166e04 Decompile fn_22058 (CGameMode::ReceiveRodexMailListAppend)
Batch #16573 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_22058 CGameMode::ReceiveRodexMailListAppend: logic confirmed by peer review

Peer-reviewed-by: Yommy, alisonrag, br4yan
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-10 22:24:53 +00:00
..
Application Decompile 17 functions in Source/Resource/ResourceMgr.h, Source/Resource/ResourceAliases.h, ... 2026-11-10 15:59:52 +00:00
Browser Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
Input Decompile fn_17793 (CLanguageBase::Message) 2026-11-10 20:42:05 +00:00
Mode Decompile fn_22058 (CGameMode::ReceiveRodexMailListAppend) 2026-11-10 22:24:53 +00:00
Stove Decompile fn_04782 (FetchProductsCallback::operator()) 2026-11-10 22:19:27 +00:00
ClientOptions.cpp Decompile fn_03937 (CSession::SetOption) 2026-11-10 14:41:30 +00:00
ModeBaseEvents.cpp Decompile fn_17849 (CMode::SendMsg) 2026-11-05 12:13:04 +00:00
ModeCursorDrawing.cpp Decompile fn_17824 (CMode::DrawCursor) 2026-11-10 09:51:10 +00:00
ModeFade.cpp Decompile fn_17842 (CMode::DrawFadeIn) 2026-11-10 14:13:07 +00:00
ModeFade.h Maintenance: [forced, admin decision] Resubmission of returned batch 10026 rebased on c246e79d: also renames the CMode+0x10 write in 2026-11-02 14:34:46 +00:00
ModeFadeOut.cpp Decompile 6 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFadeOut.cpp, ... 2026-11-06 23:24:54 +00:00
ModeFadeOut.h Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
ModeScreenshot.cpp Maintenance: Name window messaging constants: literal window ids (LookupWindow/EnsureWindow/CloseWindow/... -> WindowId), UIWindowMgr 2026-11-08 13:56:42 +00:00
ModeScreenshot.h Decompile fn_17830 (SanitizeScreenshotName) 2026-10-28 19:44:47 +00:00
ModeTransitions.cpp Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers). 2026-10-29 12:27:01 +01:00
Registry.cpp Maintenance: Preserve original non-null empty C-string initializer: slot 0x01348F80 contains 0x010D4EE8 and its target starts with NU 2026-10-26 19:23:28 +00:00
Registry.h Maintenance: Define every global once in its owner unit; session members replace member globals 2026-10-26 18:34:25 +00:00
Replay.cpp Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
Replay.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
ReplayControl.cpp Decompile fn_19343 (Replay::SetState) 2026-11-10 14:40:53 +00:00
ReplayPacketRecorder.cpp Decompile 3 functions in Source/Client/ReplayPacketRecorder.cpp 2026-11-10 19:03:08 +00:00
ReplayRecordOption.h ♻️ refactor(replay): replaced magic packet IDs with named constants and added replay record options 2026-10-27 14:43:03 +00:00
Session.cpp Decompile fn_23422 (CSession::FindMiniPartyRecord) 2026-11-10 19:05:06 +00:00
Session.h Decompile fn_22148 (CGameMode::ReceiveShopItemList) 2026-11-10 19:32:37 +00:00
SessionAchievements.cpp Maintenance: Move the extern template declaration of std::_Traits_compare<char_traits<char>> from 18 units into Source/Utility/StdStr 2026-11-10 10:18:14 +00:00
SessionParty.cpp Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
SessionPredicates.cpp Decompile 3 functions in Source/Client/SessionPredicates.cpp 2026-11-10 20:11:55 +00:00
SessionState.cpp Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
Timer.cpp Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir 2026-11-06 10:56:48 +00:00
Timer.h Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir 2026-11-06 10:56:48 +00:00