rodecomp/Source
ragnarok-clanker 21e87ecbb4 Decompile fn_12094 (UIFrameWnd::DrawItemName)
Batch #16093 by Yommy: 0 byte-identical, 1 confirmed by peer review.

- fn_12094 UIFrameWnd::DrawItemName: logic confirmed by peer review

Peer-reviewed-by: alisonrag, youko, Toshiro
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-10 14:40:32 +00:00
..
Archive Decompile fn_18114 (PakRegistry::ReadArchive) 2026-11-10 13:05:34 +00:00
Client Decompile fn_22309 (CLoginMode::PollNetworkStatus) 2026-11-10 14:33:54 +00:00
Contents Decompile 3 functions in Source/Contents/Effects/RagEffect.cpp 2026-11-10 14:37:15 +00:00
File Decompile fn_18256 (CreateUniqueFileName) 2026-11-10 12:14:11 +00:00
Interface
Network Decompile 2 functions in Source/Network/Connection/Connection.cpp 2026-11-10 14:20:31 +00:00
Render Decompile 2 functions in Source/Render/Text/TextContext.cpp 2026-11-10 14:38:10 +00:00
Resource Decompile fn_18182 (ResourceMgr::Exists) 2026-11-10 14:34:38 +00:00
Script Decompile 6 functions in Source/Script/LuaScript.cpp 2026-11-10 13:28:06 +00:00
Security Decompile 2 functions in Source/Security/NProtectGameGuardMgr.cpp 2026-11-10 09:47:38 +00:00
UI Decompile fn_12094 (UIFrameWnd::DrawItemName) 2026-11-10 14:40:32 +00:00
Utility Decompile fn_07643 (NThread::NThread) 2026-11-10 14:38:49 +00:00
ActorPickNode.cpp Maintenance: Move the extern template declaration of std::_Traits_compare<char_traits<char>> from 18 units into Source/Utility/StdStr 2026-11-10 10:18:14 +00:00
ActorPickNode.h Decompile fn_17909 (CActorPickNode::Clear) 2026-11-10 07:54:02 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-11-10 13:04:47 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00