Owner-authorized source migration: 31 helper-only translation units were merged into their callers or existing inline headers; both build manifests updated. Includes the preserved source payload, Lua configuration matching wowdecomp, and exact malloca expansion without diagnostic pragmas. 449 native units compiled locally and 449 staged units compiled by the pinned server toolchain. No previously byte-matched function regressed. Compiler mapping diagnostics remain recorded as needs_cleanup, not accepted or peer-confirmed. Existing independent review records are preserved. README.md is intentionally unchanged.
148 lines
3.9 KiB
C++
148 lines
3.9 KiB
C++
#include "Client/Application/ErrorDialog.h"
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#include "Render/Textures/Texture.h"
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#include "Resource/Bitmap/BitmapResource.h"
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#include "Resource/EZeffectResource.h"
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#include "Resource/ResourceByteReader.h"
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#include <string>
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// OFFSET: 0x0074D640
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// FUNCTION: fn_07894
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EZeffectClip::EZeffectClip() : textureCount(0), unknown_0004(0), frameCount(0), frames(nullptr), textures{} {
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for (const char*& name : this->names) {
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name = "1.bmp";
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}
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}
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// OFFSET: 0x0074D790
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// FUNCTION: fn_07896
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EZeffectClip::~EZeffectClip() {
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for (CTexture* texture : this->textures) {
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if (texture) {
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texture->Release();
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}
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}
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}
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// OFFSET: 0x0074CEE0
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// OFFSET: 0x0074D570
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// FUNCTION: fn_07893
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CEZeffectRes::CEZeffectRes(EZeffectResourceContext& context) : m_context(&context) {
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}
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// OFFSET: 0x0074D6F0
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// OFFSET: 0x0074D330
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// FUNCTION: fn_07895
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CEZeffectRes::~CEZeffectRes() = default;
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// OFFSET: 0x0074CEE0
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// FUNCTION: fn_07889
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CEZeffectRes* CEZeffectRes::Create() {
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return new CEZeffectRes(*this->m_context);
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}
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// OFFSET: 0x0074CFF0
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// FUNCTION: fn_07890
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bool CEZeffectRes::Load(const char* name) {
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auto& file = this->m_context->file;
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if (!file.Open(name)) {
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const std::string message = std::string("Str::Cannot find File : ") + name;
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ShowErrorDialog(this->m_context->renderSystem, message.c_str(), 0);
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this->Unload();
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return false;
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}
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const auto* data = static_cast<const unsigned char*>(file.Data());
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this->m_bytes.assign(data, data + file.Size());
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file.Close();
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ResourceByteReader input{this->m_bytes.data(), static_cast<unsigned>(this->m_bytes.size())};
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unsigned char magic[4];
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int version;
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input.Read(magic, sizeof(magic));
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input.Read(&version, sizeof(version));
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input.Read(&this->fps, sizeof(this->fps));
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input.Read(&this->maximumFrame, sizeof(this->maximumFrame));
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input.Read(&this->clipCount, sizeof(this->clipCount));
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input.position += 16;
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if (version != 148) {
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ShowErrorDialog(this->m_context->renderSystem, "LoadAniClip: Version is incorrect", 0);
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this->Unload();
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return false;
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}
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for (int index = 0; index < this->clipCount; ++index) {
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EZeffectClip& clip = this->clips[index];
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input.Read(&clip.textureCount, sizeof(clip.textureCount));
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for (int texture = 0; texture < clip.textureCount; ++texture) {
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clip.names[texture] = reinterpret_cast<const char*>(input.data + input.position);
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input.position += 128;
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}
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input.Read(&clip.frameCount, sizeof(clip.frameCount));
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if (clip.frameCount > 0) {
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clip.frames = input.data + input.position;
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input.position += 124u * static_cast<unsigned>(clip.frameCount);
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}
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}
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return true;
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}
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// OFFSET: 0x0074D320
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// FUNCTION: fn_07891
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void CEZeffectRes::Unload() {
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std::vector<unsigned char>().swap(this->m_bytes);
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}
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// OFFSET: 0x0074D850
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// FUNCTION: fn_07897
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CTexture* EZeffectClip::Texture(int index, EffectTextures& owner) {
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if (index >= this->textureCount) {
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return owner.Default();
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}
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if (!this->textures[index]) {
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std::string path = std::string("effect\\") + this->names[index];
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if (path.find_last_of('.') == std::string::npos) {
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path.append(".bmp", 4);
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}
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this->textures[index] = owner.Load(path.c_str(), 1, false, true, false);
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if (this->textures[index]) {
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this->textures[index]->Retain();
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}
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}
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return this->textures[index];
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}
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// OFFSET: 0x0074D9A0
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// FUNCTION: fn_07898
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CTexture* EZeffectClip::Texture(int index, const char* prefix, EffectTextures& owner) {
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if (index >= this->textureCount) {
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return owner.Default();
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}
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if (!this->textures[index]) {
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std::string path = std::string("effect\\") + prefix + this->names[index];
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if (path.find_last_of('.') == std::string::npos) {
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path.append(".bmp", 4);
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}
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this->textures[index] = owner.Load(path.c_str(), 1, false, true, false);
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if (this->textures[index]) {
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this->textures[index]->Retain();
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}
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}
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return this->textures[index];
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}
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