rodecomp/Source/UI/UIItemReformWnd.h
ragnarok-clanker c8b37ea308 Decompile 2 functions in Source/UI/UIItemReformWnd.cpp, Source/UI/UIItemReformWnd.h
Batch #5857 by Yommy: 0 byte-identical, 2 confirmed by peer review.

- fn_04123 UIItemReformWnd::Slot19: logic confirmed by peer review
- fn_04124 UIItemReformWnd_Item::Slot32: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, KWDev, SapitoSucio
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 16:40:41 +00:00

77 lines
2 KiB
C++

#ifndef RAGNAROK_SOURCE_UI_UIITEMREFORMWND_H
#define RAGNAROK_SOURCE_UI_UIITEMREFORMWND_H
#include "Contents/Items/ItemInfo.h"
#include "UI/Buttons/UIButton.h"
#include "UI/Lists/UIScrollBar.h"
#include "UI/Window/UIFrameWnd.h"
#include <string>
#include <vector>
class UIBasicButton;
class UIItemReformWnd_List : public UIFrameWnd {
public:
void Move(int x, int y) override;
void Slot15(int width, int height) override;
void Paint() override;
void Slot28(int x, int y) override;
void Slot31(int x, int y) override;
void Slot33(int x, int y) override;
void Slot35(int delta) override;
/* 00B4 */ unsigned int itemHeight;
/* 00B8 */ unsigned int visibleCount;
/* 00BC */ unsigned int selectedIndex;
/* 00C0 */ unsigned int hoverIndex;
/* 00C4 */ unsigned int scrollPosition;
/* 00C8 */ UIScrollBar* scrollBar;
/* 00CC */ std::vector<ITEM_INFO> items;
void UpdateScrollBar();
};
class UIItemReformWnd_Item : public UIWindow {
public:
void Paint() override;
void Slot28(int x, int y) override;
void Slot32(int x, int y) override;
/* 007C */ ITEM_INFO* item;
};
class UIItemReformWnd_DetailBtn : public UIButton {
public:
void Paint() override;
void Slot47() override;
void Slot48() override;
};
class UIItemReformWnd_DetailMsg : public UIWindow {
public:
void Paint() override;
};
class UIItemReformWnd : public UIFrameWnd {
public:
void Slot19() override;
void Paint() override;
void SelectItem(ITEM_INFO* item);
/* 00B4 */ UIBasicButton* reformButton;
/* 00B8 */ UIItemReformWnd_List* list;
/* 00BC */ UIItemReformWnd_Item* baseIcon;
/* 00C0 */ UIItemReformWnd_Item* resultIcon;
/* 00C4 */ std::vector<UIItemReformWnd_Item*> materialIcons;
/* 00D0 */ UIItemReformWnd_DetailBtn* detailButton;
/* 00D4 */ UIItemReformWnd_DetailMsg* detailMsg;
/* 00D8 */ ITEM_INFO reformItem;
/* 01D0 */ ITEM_INFO* selectedItem;
/* 01D8 */ ITEM_INFO resultItem;
/* 02D0 */ std::vector<ITEM_INFO> materials;
/* 02DC */ std::string information;
/* 02F4 */ std::string warning;
};
#endif