..
Application
Decompile 7 functions in Source/Client/Application/Launcher.cpp
2026-11-05 22:18:59 +00:00
Browser
Decompile fn_17138 (UIWindowMgr::EnsureSpecialBrowser)
2026-11-05 16:19:59 +00:00
Input
Decompile fn_18305 (HandleImeError)
2026-11-05 12:36:57 +00:00
Mode
Decompile 2 functions in Source/Client/Mode/GameModePackets.cpp
2026-11-05 23:26:38 +00:00
Stove
Decompile 4 functions in Source/Client/Stove/StoveMgr.cpp
2026-11-05 22:20:51 +00:00
ClientOptions.cpp
Decompile 2 functions in Source/Client/ClientOptions.cpp, Source/Contents/InstantVar.h
2026-11-05 12:26:47 +00:00
CrashTestPureVirtualCall.cpp
Decompile fn_21436 (CrashTestPureVirtualCallDerived::Invoke)
2026-10-29 20:45:17 +00:00
CrashTestPureVirtualCall.h
Decompile fn_21436 (CrashTestPureVirtualCallDerived::Invoke)
2026-10-29 20:45:17 +00:00
ModeBaseEvents.cpp
Decompile fn_17849 (CMode::SendMsg)
2026-11-05 12:13:04 +00:00
ModeCursorDrawing.cpp
Decompile fn_17824 (CMode::DrawCursor)
2026-11-05 04:24:47 +00:00
ModeFade.cpp
Maintenance: [forced, admin decision] Resubmission of returned batch 10026 rebased on c246e79d: also renames the CMode+0x10 write in
2026-11-02 14:34:46 +00:00
ModeFade.h
Maintenance: [forced, admin decision] Resubmission of returned batch 10026 rebased on c246e79d: also renames the CMode+0x10 write in
2026-11-02 14:34:46 +00:00
ModeFadeOut.cpp
ModeFadeOut.h
ModeScreenshot.cpp
ModeScreenshot.h
ModeTransitions.cpp
Registry.cpp
Registry.h
Replay.cpp
Decompile 5 functions in Source/Client/Replay.cpp, Source/Client/Replay.h
2026-11-05 04:53:54 +00:00
Replay.h
Decompile 5 functions in Source/Client/Replay.cpp, Source/Client/Replay.h
2026-11-05 04:53:54 +00:00
ReplayControl.cpp
ReplayPacketRecorder.cpp
Decompile fn_19330 (Replay::RecordCachedPackets)
2026-11-05 00:55:22 +00:00
ReplayRecordOption.h
Session.cpp
Decompile fn_23615 (CSession::IgnoreText)
2026-11-05 21:54:56 +00:00
Session.h
Confirm fn_12671 (UIQuickSlotWnd::Paint)
2026-11-05 20:10:41 +00:00
SessionAchievements.cpp
Decompile fn_23736 (CSession::AddUnknown6160)
2026-11-05 20:11:23 +00:00
SessionParty.cpp
SessionPredicates.cpp
Decompile fn_23879 (CSession::IsMonsterActor)
2026-11-05 23:39:56 +00:00
SessionState.cpp
Maintenance: [forced, user-approved] Family D2: remove fabricated ItemNaming / ItemNamingContext reference structs; their methods are
2026-11-02 22:03:09 +00:00
Timer.cpp
Timer.h