rodecomp/Source/Contents/Effects/AstralStrikeEffect.cpp
ragnarok-clanker 4caa7e8a7a Decompile 3 functions in Source/Contents/Effects/AMachineEffect.cpp, Source/Contents/Effects/AstralStrikeEffect.cpp, ...
Batch #3200 by superintelligence: 3 byte-identical, 0 confirmed by peer review.

- fn_06852 CAMachineEffect::Slot06: byte-identical
- fn_06834 CAstralStrikeEffect::Slot06: byte-identical
- fn_06863 CBlastForge::Slot06: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-29 20:54:50 +00:00

9 lines
186 B
C++

#include "Contents/Effects/AstralStrikeEffect.h"
// OFFSET: 0x006F4830
// OFFSET: 0x006F54B0
// FUNCTION: fn_06834
bool CAstralStrikeEffect::Slot06() {
return this->ActorExists();
}