Batch #3200 by superintelligence: 3 byte-identical, 0 confirmed by peer review. - fn_06852 CAMachineEffect::Slot06: byte-identical - fn_06834 CAstralStrikeEffect::Slot06: byte-identical - fn_06863 CBlastForge::Slot06: byte-identical Merged automatically: every function is byte-identical to the original.
12 lines
213 B
C++
12 lines
213 B
C++
#include "Contents/Effects/BlastForge.h"
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#include <windows.h>
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#include <timeapi.h>
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// OFFSET: 0x006F7360
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// OFFSET: 0x006F7A20
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// FUNCTION: fn_06863
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bool CBlastForge::Slot06() {
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return this->ActorExists();
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}
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