Batch #3406 by eAthena: 11 byte-identical, 0 confirmed by peer review. - fn_13073 UIGuildLeaveReasonDescWnd::Paint: byte-identical - fn_13082 UICreateGuildWnd::Slot25: byte-identical - fn_13094 UICreateGuildWnd::Slot31: byte-identical - fn_13097 UICreateGuildWnd::Slot27: byte-identical - fn_13108 UIGuildMemberManageWnd::Slot33: byte-identical - fn_13109 UIGuildSkillWnd::Slot33: byte-identical - fn_13044 UIGuildBanishedMemberWnd::Tab: byte-identical - fn_13045 UIGuildInfoManageWnd::Tab: byte-identical - fn_13046 UIGuildMemberManageWnd::Tab: byte-identical - fn_13049 UIGuildSkillWnd::Tab: byte-identical - fn_13050 UIGuildTotalInfoWnd::Tab: byte-identical Merged automatically: every function is byte-identical to the original. Adds to the build: Source/UI/Guild/UIGuildWnd.cpp, Source/UI/Guild/UIGuildHelperWnd.cpp, Source/UI/Guild/UIAgitWnd.cpp
40 lines
711 B
C++
40 lines
711 B
C++
#include "UI/Guild/UIGuildHelperWnd.h"
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#include "Contents/MessageTable.h"
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#include "UI/Buttons/UIButton.h"
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#include "UI/Window/UIWindowMgr.h"
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#include <windows.h>
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#include <timeapi.h>
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// OFFSET: 0x0095DB20
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// OFFSET: 0x0095FCB0
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// OFFSET: 0x00960130
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// OFFSET: 0x009601D0
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// OFFSET: 0x0095D5C0
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// OFFSET: 0x0095FBE0
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// FUNCTION: fn_13082
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void UICreateGuildWnd::Slot25(int, int) {
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}
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// OFFSET: 0x009601C0
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// FUNCTION: fn_13097
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void UICreateGuildWnd::Slot27(int, int) {
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}
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// OFFSET: 0x00960120
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// FUNCTION: fn_13094
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void UICreateGuildWnd::Slot31(int, int) {
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}
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// OFFSET: 0x0095F420
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// OFFSET: 0x0095E310
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// FUNCTION: fn_13073
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void UIGuildLeaveReasonDescWnd::Paint() {
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this->DrawBorder(0, 0, 0, 0);
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}
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