rodecomp/Source
ragnarok-clanker 28a3a32b6a Decompile fn_21127 (CGameActor::RaiseUnknown03C8)
Batch #12945 by cremane: 1 byte-identical, 0 confirmed by peer review.

- fn_21127 CGameActor::RaiseUnknown03C8: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-06 03:26:15 +00:00
..
Archive Decompile fn_18141 (CMemMapPakFile::Open) 2026-11-06 01:20:33 +00:00
Client Decompile fn_21429 (ModeDragState::BeginItem) 2026-11-06 03:20:07 +00:00
Contents Decompile fn_21127 (CGameActor::RaiseUnknown03C8) 2026-11-06 03:26:15 +00:00
File Decompile 2 functions in Source/File/FileEnumeration.cpp 2026-11-05 16:20:19 +00:00
Interface
Network Decompile fn_20387 (CheckConnectionRuntime) 2026-11-05 23:48:05 +00:00
Render Decompile 2 functions in Source/Render/DX7/DeviceOwnerDX7.cpp 2026-11-06 03:02:31 +00:00
Resource Decompile fn_08075 (?CompareWorldVersion@?A0x65c93927@@YA?AUstrong_ordering@std@@QBHQBQBE@Z) 2026-11-06 02:26:00 +00:00
Script Decompile 5 functions in Source/Client/Mode/GameModePackets.cpp, Source/Script/LuaScript.cpp, ... 2026-11-06 01:29:04 +00:00
Security Decompile fn_08240 (CThemidaMgr::Create) 2026-11-06 00:26:46 +00:00
UI Decompile fn_13871 (UITagListBox::Clear) 2026-11-06 03:23:55 +00:00
Utility Confirm fn_07610 (NMessageMgr::Initialize) 2026-11-06 03:18:45 +00:00
ActorPickNode.cpp Decompile 2 functions in Source/ActorPickNode.cpp 2026-11-05 14:26:36 +00:00
ActorPickNode.h Confirm fn_17911 (CActorPickNode::MakeQuardTree) 2026-11-05 03:47:31 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00