Batch #7944 by eAthena: 0 byte-identical, 2 confirmed by peer review. - fn_13549 UIEditctrlWnd::UIEditctrlWnd: logic confirmed by peer review - fn_13550 UIMiniMapWnd::UIMiniMapWnd: logic confirmed by peer review Peer-reviewed-by: Yommy, secret, Romain, pedrao Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
24 lines
713 B
C++
24 lines
713 B
C++
#ifndef RAGNAROK_SOURCE_UI_DIALOGS_UIEDITCTRLWND_H
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#define RAGNAROK_SOURCE_UI_DIALOGS_UIEDITCTRLWND_H
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#include "UI/Window/UIFrameWnd.h"
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struct UIButtonContext;
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struct UIEditContext;
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class UIEditCtrl;
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class UIEditctrlWnd : public UIFrameWnd {
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public:
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UIEditctrlWnd(UIWindowContext& windows, UIFrameContext& frames, UIButtonContext& controls, UIEditContext& edit);
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void Slot15(int width, int height) override;
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void Paint() override;
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int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
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/* 00B4 */ UIEditCtrl* edit;
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protected:
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UIButtonContext* m_controls;
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UIEditContext* m_editContext;
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};
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#endif
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