rodecomp/Source/UI/Quest/UIQuestDisplay.h
ragnarok-clanker 0c10747096 Decompile 12 functions in Source/UI/Quest/UIQuestDisplay.cpp, Source/UI/Quest/UIQuestDisplay.h, ...
Batch #7711 by secret: 0 byte-identical, 12 confirmed by peer review.

- fn_12846 UIAccountLimitedToolWnd::UIAccountLimitedToolWnd: logic confirmed by peer review
- fn_12847 UIBalloonOpenBtn::UIBalloonOpenBtn: logic confirmed by peer review
- fn_12848 UIDebuffRemoveWnd::UIDebuffRemoveWnd: logic confirmed by peer review
- fn_12850 UIMileageWnd::UIMileageWnd: logic confirmed by peer review
- fn_12852 UINoteWnd::UINoteWnd: logic confirmed by peer review
- fn_12853 UIOpenMailBoxWnd::UIOpenMailBoxWnd: logic confirmed by peer review
- fn_12854 UIOpenRoulletteWnd::UIOpenRoulletteWnd: logic confirmed by peer review
- fn_12855 UIQuestDisplay::UIQuestDisplay: logic confirmed by peer review
- fn_12856 UIRPImageWnd2::UIRPImageWnd2: logic confirmed by peer review
- fn_12857 UISecondCostumeWnd::UISecondCostumeWnd: logic confirmed by peer review
- fn_12858 UIShowWarpWnd::UIShowWarpWnd: logic confirmed by peer review
- fn_12859 UITransMenuWnd::UITransMenuWnd: logic confirmed by peer review

Peer-reviewed-by: eAthena, Yommy
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 11:28:47 +00:00

30 lines
794 B
C++

#ifndef RAGNAROK_SOURCE_UI_QUEST_UIQUESTDISPLAY_H
#define RAGNAROK_SOURCE_UI_QUEST_UIQUESTDISPLAY_H
#include "UI/Window/UIWindow.h"
#include <string>
#include <vector>
struct QuestDisplayInfo;
struct QuestDisplayMenuItem {
std::string text;
int command;
};
class UIQuestDisplay : public UIWindow {
public:
UIQuestDisplay(UIWindowContext& windows);
bool Slot08() override;
void Slot11() override;
void Slot33(int x, int y) override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
void Create(int width, int height);
protected:
/* 0080 */ int m_selectedIndex;
/* 0084 */ std::vector<QuestDisplayMenuItem> m_menuItems;
/* 0090 */ int* m_visibleSetting;
};
#endif