..
DeviceContext
Decompile fn_02293 (RenderSystemHolder::Initialize)
2026-10-30 02:18:51 +00:00
DX7
Decompile fn_12722 (UIQuickSlotWnd::Slot32)
2026-10-31 01:15:56 +00:00
DX9
Decompile fn_02293 (RenderSystemHolder::Initialize)
2026-10-30 02:18:51 +00:00
Primitives
Decompile fn_12593 (UISubChatHisWnd::Slot43)
2026-10-31 03:29:31 +00:00
Projection
Text
Decompile 19 functions in Source/Render/Text/EmbedFont.cpp, Source/Render/Text/EmbedFont.h, ...
2026-10-29 23:02:19 +00:00
Textures
Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ...
2026-10-29 18:23:21 +00:00
ActionSpriteDrawing.cpp
ActionSpriteDrawing.h
AlphaQueuesDX7.cpp
Decompile 7 functions in Source/UI/Buttons/UITextButton.cpp, Source/UI/Acceptance/UIChooseSellBuyWnd.cpp, ...
2026-10-30 19:51:08 +00:00
AlphaRectangle.cpp
Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ...
2026-10-29 18:23:21 +00:00
AuxiliaryQueuesDX7.cpp
AuxiliarySubmission.cpp
Decompile 2 functions in Source/Render/AuxiliarySubmission.cpp, Source/Render/AuxiliarySubmission.h
2026-10-29 15:29:34 +00:00
AuxiliarySubmission.h
Decompile 2 functions in Source/Render/AuxiliarySubmission.cpp, Source/Render/AuxiliarySubmission.h
2026-10-29 15:29:34 +00:00
BitmapDrawing.cpp
BitmapDrawing.h
BlendColor.cpp
BlendColor.h
DeviceCapabilitiesDX9.cpp
DeviceSelection.cpp
DeviceSelection.h
Direct3DErrors.cpp
Direct3DErrors.h
DisplayMode.cpp
Decompile fn_02272 (DisplayMode::Matches)
2026-10-30 02:32:40 +00:00
DisplayMode.h
Decompile fn_02272 (DisplayMode::Matches)
2026-10-30 02:32:40 +00:00
FogConfiguration.h
OpaqueQueuesDX7.cpp
RenderAdapter.cpp
RenderAdapter.h
RenderBackends.cpp
RenderBackends.h
Renderer.cpp
Decompile 2 functions in Source/Render/Renderer.cpp, Source/Render/Renderer.h, ...
2026-10-30 02:53:45 +00:00
Renderer.h
Decompile 4 functions in Source/Contents/Actors/GameActor.cpp, Source/Contents/Actors/RenderObject.cpp, ...
2026-10-30 14:35:22 +00:00
RendererBackBuffer.h
RendererDX7.cpp
RendererDX7.h
RenderSystemBase.h
ScreenGeometry.cpp
Decompile 4 functions in Source/Render/ScreenGeometry.cpp, Source/Render/ScreenGeometry.h, ...
2026-10-30 15:24:28 +00:00
ScreenGeometry.h
Decompile 4 functions in Source/Render/ScreenGeometry.cpp, Source/Render/ScreenGeometry.h, ...
2026-10-30 15:24:28 +00:00
ScreenRectangle.cpp
Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ...
2026-10-29 18:23:21 +00:00
ScreenRectangle.h
Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ...
2026-10-29 18:23:21 +00:00
SpriteGeometry.cpp
SpriteGeometry.h
SpriteQuad.cpp
SpriteQuad.h
TextureQuad.cpp
TextureQuad.h
Decompile 5 functions in Source/Contents/World/WorldObjects.cpp, Source/Contents/Actors/RenderObject.cpp, ...
2026-10-30 12:52:28 +00:00
TextureStageModes.h
UIRPDataDrawing.cpp
Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ...
2026-10-29 18:23:21 +00:00
ViewportProjection.cpp