..
Archive
Decompile 3 functions in Source/Archive/PakName.cpp
2026-11-07 05:18:23 +00:00
Client
Decompile fn_17370 (BrowserPopupDispatch::Invoke)
2026-11-07 11:20:08 +00:00
Contents
Decompile fn_21064 (EffectActor::Contains)
2026-11-07 10:48:20 +00:00
File
Decompile fn_18256 (CreateUniqueFileName)
2026-11-07 00:48:52 +00:00
Interface
Decompile 27 functions in Source/Interface/BoolStubs.cpp
2026-10-30 01:48:15 +00:00
Network
Decompile fn_20390 (CConnection::Close)
2026-11-07 08:10:13 +00:00
Render
Confirm fn_01959 (FallbackFontIndex)
2026-11-07 10:29:35 +00:00
Resource
Decompile fn_17788 (CLanguageBase::ServiceName)
2026-11-07 11:17:51 +00:00
Script
Decompile fn_18338 (LuaScript::Load)
2026-11-07 08:39:44 +00:00
Security
Decompile fn_08209 (CNProtectGameGuardMgr::Initialize)
2026-11-07 03:43:23 +00:00
UI
Decompile 2 functions in Source/UI/Window/UIJobListWnd.cpp
2026-11-07 11:14:33 +00:00
Utility
Decompile 2 functions in Source/Utility/Cipher/CipherPrimitives.cpp
2026-11-07 10:27:11 +00:00
ActorPickNode.cpp
Decompile 2 functions in Source/ActorPickNode.cpp
2026-11-05 14:26:36 +00:00
ActorPickNode.h
Confirm fn_17911 (CActorPickNode::MakeQuardTree)
2026-11-05 03:47:31 +00:00
EntityInit.cpp
Decompile fn_21275 (CGameMode::BuildActorEntryPacket)
2026-10-31 12:07:19 +00:00
LexiconTrie.cpp
Decompile fn_45446 (LexiconSerializer::Insert)
2026-10-30 05:28:09 +00:00