rodecomp/Source/Client/ModeFade.h
ragnarok-clanker 2035aa96de Decompile 2 functions in Source/Render/AlphaRectangle.cpp, Source/Client/ModeFade.cpp, ...
Batch #1027 by ragnarok-clanker: 0 byte-identical, 2 confirmed by peer review.

- fn_01952 DrawAlphaRectangle: logic confirmed by peer review
- fn_17842 ModeFade::Draw: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
Adds to the build: Source/Render/AlphaRectangle.cpp, Source/Client/ModeFade.cpp
2026-10-27 10:04:54 +00:00

26 lines
491 B
C++

#ifndef RAGNAROK_SOURCE_CLIENT_MODEFADE_H
#define RAGNAROK_SOURCE_CLIENT_MODEFADE_H
#include <cstdint>
class RenderPrimitivePool;
class TextureCache;
struct RenderQueues;
extern std::uint32_t g_modeFadeTick;
struct ModeFade {
int& requested;
RenderPrimitivePool& primitives;
TextureCache& textures;
RenderQueues& queues;
const int& screenWidth;
const int& screenHeight;
const bool& depthAlpha;
const float& depthStart;
const float& depthEnd;
void Draw();
};
#endif