..
DeviceContext
Decompile fn_01866 (CDCSurface::Reset)
2026-10-28 07:14:40 +00:00
DX7
Decompile 4 functions in Source/Render/DX7/RenderSystemDX7.cpp
2026-10-27 21:06:46 +00:00
DX9
Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Render headers (DX7, DX9, Primitives, Text, Textures)
2026-10-27 13:48:11 +00:00
Primitives
Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Render headers (DX7, DX9, Primitives, Text, Textures)
2026-10-27 13:48:11 +00:00
Projection
Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Render headers (DX7, DX9, Primitives, Text, Textures)
2026-10-27 13:48:11 +00:00
Text
Decompile 4 functions in Source/Render/Text/TextContext.cpp
2026-10-28 00:52:57 +00:00
Textures
Decompile fn_08054 (CSprRes::Load)
2026-10-27 21:08:39 +00:00
AlphaRectangle.cpp
Decompile 2 functions in Source/Render/AlphaRectangle.cpp, Source/Client/ModeFade.cpp, ...
2026-10-27 10:04:54 +00:00
BitmapDrawing.cpp
Decompile 2 functions in Source/Client/ModeFadeOut.cpp, Source/Client/ModeFadeOut.h, ...
2026-10-27 10:19:58 +00:00
BitmapDrawing.h
Decompile 2 functions in Source/Client/ModeFadeOut.cpp, Source/Client/ModeFadeOut.h, ...
2026-10-27 10:19:58 +00:00
BlendColor.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
BlendColor.h
Initial rodecomp source snapshot
2026-10-24 00:35:19 +00:00
DeviceSelection.cpp
Maintenance: Define every global once in its owner unit; session members replace member globals
2026-10-26 18:34:25 +00:00
DeviceSelection.h
Maintenance: Define every global once in its owner unit; session members replace member globals
2026-10-26 18:34:25 +00:00
Direct3DErrors.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
Direct3DErrors.h
Initial rodecomp source snapshot
2026-10-24 00:35:19 +00:00
DisplayMode.cpp
Maintenance: Define every global once in its owner unit; session members replace member globals
2026-10-26 18:34:25 +00:00
DisplayMode.h
Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Render headers (DX7, DX9, Primitives, Text, Textures)
2026-10-27 13:48:11 +00:00
FogConfiguration.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
RenderAdapter.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
RenderAdapter.h
Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Render headers (DX7, DX9, Primitives, Text, Textures)
2026-10-27 13:48:11 +00:00
RenderBackends.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
RenderBackends.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
Renderer.cpp
Decompile 2 functions in Source/Render/Renderer.cpp, Source/Render/Renderer.h
2026-10-28 00:04:42 +00:00
Renderer.h
Decompile 2 functions in Source/Render/Renderer.cpp, Source/Render/Renderer.h
2026-10-28 00:04:42 +00:00
RendererBackBuffer.h
Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Render headers (DX7, DX9, Primitives, Text, Textures)
2026-10-27 13:48:11 +00:00
RenderSystemBase.h
Restore translation-unit ownership and publish verified source corrections
2026-10-25 15:42:21 +00:00
TextureStageModes.h
📝 docs(models,render): added inlined comments to functions
2026-10-27 09:57:08 +01:00
ViewportProjection.cpp
Group Utility units into subsystem folders and require OFFSET provenance
2026-10-26 23:41:07 +01:00