rodecomp/Source/Contents/Emblems
ragnarok-clanker d6bc9836d7 Maintenance: [forced, admin decision] Collapse the WindowManagerWindows adapter into UIWindowMgr, stage 1 of 2 (project decision: por
Batch #10019 by ragnarok-clanker: forced by an admin (23 lower score(s), 187 changed function(s)); checked with 447 compiled unit(s), including every includer of Source/Client/Input/Language.h, Source/Client/Mode/ModeDragState.h, Source/Contents/Async/AsyncWorkMgr.h, Source/Contents/Emblems/EmblemCache.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/Party/AgencyRequestContext.h, Source/Contents/Party/ChangePartyMasterAsyncWork.h, Source/Contents/Party/LoadMyPartyAsyncWork.h, Source/Contents/Party/LoadPartyInfoAsyncWork.h, Source/Contents/Party/LoadPartyListAsyncWork.h, Source/Contents/Party/PartyInvitation.h, Source/Contents/Party/RegisterPartyAsyncWork.h, Source/Contents/Party/StopRecruitingAsyncWork.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/UserData/CharacterConfigLoad.h, Source/Network/Packets/PartyJoinPacket.h, Source/UI/Chat/ChatSuggestions.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Lists/UIListBox.h, Source/UI/Party/UIRequestJoinPartyMgr.h, Source/UI/Shortcuts/NormalItemSlotLoad.h, Source/UI/Shortcuts/ShortcutDetails.h, Source/UI/Shortcuts/ShortcutPress.h, Source/UI/UIBasicCtrl.h, Source/UI/UIStaticItem.h, Source/UI/Window/FrameFocus.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/WindowManagerWindows.h, Source/UI/Window/WindowMouseHit.h, Source/UI/Window/WindowOrdering.h.
2026-11-02 14:09:20 +00:00
..
EmblemCache.cpp Decompile fn_05179 (CGuildMgr::UpdateEmblemRequests) 2026-10-28 18:57:54 +00:00
EmblemCache.h Maintenance: [forced, admin decision] Collapse the WindowManagerWindows adapter into UIWindowMgr, stage 1 of 2 (project decision: por 2026-11-02 14:09:20 +00:00
EmblemDataDownloadAsyncWork.cpp 🛠️ refactor(EmblemDataDownloadAsyncWork): replaced cstdio include with stdio.h 2026-10-27 09:38:35 +01:00
EmblemDataDownloadAsyncWork.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EmblemDataMgr.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
EmblemDataMgr.h Maintenance: Annotate globals on their definitions only; drop annotations from header externs 2026-10-26 18:25:54 +00:00
EmblemDataUploadAsyncWork.cpp 📚 docs(RagEffectState): corrected field offset comments 2026-10-28 18:12:16 +01:00
EmblemDataUploadAsyncWork.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EmblemDownload.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EmblemDownload.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EmblemUpload.cpp Decompile 70 functions in Source/Client/Browser/BrowserFactory.cpp, Source/Contents/Emblems/EmblemUpload.cpp, ... 2026-10-28 19:35:29 +00:00
EmblemUpload.h Decompile 5 functions in Source/Client/ReplayPacketRecorder.h, Source/Contents/Emblems/EmblemUpload.h, ... 2026-10-28 16:45:10 +00:00
GuildEmblemReqBundle.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
GuildEmblemReqBundle.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 1: Actors, Effects, Ground, Hotke 2026-10-27 13:57:41 +00:00