rodecomp/Source/Client/Mode
ragnarok-clanker 3207812013 Decompile 4 functions in Source/Client/Mode/GameModeMiniMap.cpp
Batch #12515 by Yommy: 0 byte-identical, 4 confirmed by peer review.

- fn_21261 CGameMode::DrawMiniMapNumber: logic confirmed by peer review
- fn_21259 CGameMode::DrawTimeAttackTimer: logic confirmed by peer review
- fn_21260 CGameMode::DrawTimeAttackCountdown: logic confirmed by peer review
- fn_21254 CGameMode::UpdateMiniMapTooltip: logic confirmed by peer review

Peer-reviewed-by: gordaoprogramas, KWDev, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-05 16:25:28 +00:00
..
CGameMode.h Decompile fn_45487 (CGameMode::SendMsg) 2026-11-04 09:35:06 +00:00
CLoginMode.h Decompile fn_22312 (CLoginMode::ReceiveNotifyBan) 2026-11-05 00:37:40 +00:00
CMode.h Decompile fn_17834 (CMode::ShowTooltip) 2026-11-05 15:07:15 +00:00
EquipWindowLook.h Decompile 4 functions in Source/Contents/Jobs/JobInheritance.cpp, Source/Client/Session.h, ... 2026-10-31 00:51:56 +00:00
GameMode.cpp Decompile fn_21414 (CGameMode::GetActiveSkillEffectTimeText) 2026-11-05 12:57:54 +00:00
GameModeActorEffects.cpp Decompile 3 functions in Source/Client/Mode/GameModeActorEffects.cpp, Source/Client/Mode/CGameMode.h, ... 2026-10-31 07:25:15 +00:00
GameModeEquipWindow.cpp Maintenance: [forced, user-approved] Family V3: remove the invented view struct ClientItemLists (a copy of CSession's layout, declare 2026-11-03 16:16:06 +00:00
GameModeHandlers.cpp Decompile fn_21824 (CGameMode::SpawnGroundSkill) 2026-11-04 22:54:52 +00:00
GameModeItemLists.cpp Decompile fn_21835 (CGameMode::ReceiveInventoryStart) 2026-11-05 08:23:44 +00:00
GameModeMiniMap.cpp Decompile 4 functions in Source/Client/Mode/GameModeMiniMap.cpp 2026-11-05 16:25:28 +00:00
GameModeNames.cpp Decompile fn_21272 (CGameMode::DragItemName) 2026-11-04 17:38:09 +00:00
GameModeNotices.cpp Decompile 7 functions in Source/Client/Mode/GameModeNotices.cpp 2026-11-05 15:53:21 +00:00
GameModePackets.cpp Decompile 4 functions in Source/Client/Mode/GameModePackets.cpp 2026-11-05 05:16:32 +00:00
GameModeProtocol.cpp Decompile 2 functions in Source/Client/Mode/GameModeProtocol.cpp 2026-11-05 14:24:21 +00:00
GameModeReplay.cpp Decompile fn_21368 (CGameMode::UpdateReplayPause) 2026-10-30 23:25:16 +00:00
GameModeSounds.cpp Decompile 2 functions in Source/Client/Mode/CGameMode.h, Source/Client/Mode/GameModeSounds.cpp, ... 2026-10-30 21:31:01 +00:00
LoginMode.cpp Decompile 2 functions in Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBox.cpp, ... 2026-11-05 04:51:00 +00:00
LoginModeNotices.cpp Decompile fn_22312 (CLoginMode::ReceiveNotifyBan) 2026-11-05 00:37:40 +00:00
ModeCursor.cpp Maintenance: [forced, user-approved] Family F1: UIWindowContext field reads replaced by the real objects. primitives->g_renderer->pri 2026-11-02 23:01:18 +00:00
ModeDragState.cpp Decompile fn_21357 (ModeDragState::Clear) 2026-11-04 23:58:09 +00:00
ModeDragState.h Maintenance: [forced, user-approved] Family D7 (resubmit of #10212, returned only for conflicts with newer main; regenerated on e6188 2026-11-02 23:43:46 +00:00
ModeEvents.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
ModeLifetime.cpp Decompile fn_17821 (sub_AD53B0) 2026-10-31 02:39:25 +00:00
ModeMgr.cpp Decompile fn_17846 (CModeMgr::Run) 2026-10-31 01:13:47 +00:00
ModeMgr.h Decompile fn_17846 (CModeMgr::Run) 2026-10-31 01:13:47 +00:00
ModeTooltip.cpp Decompile fn_17834 (CMode::ShowTooltip) 2026-11-05 15:07:15 +00:00