rodecomp/Source/Contents/Actors/Skill.h
ragnarok-clanker 05a8da6eee Decompile fn_24294 (CSkill::Render)
Batch #4643 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_24294 CSkill::Render: logic confirmed by peer review

Peer-reviewed-by: alisonrag, youko, Snow
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Adds to the build: Source/Contents/Actors/Skill.cpp
2026-10-30 04:22:05 +00:00

24 lines
573 B
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_ACTORS_SKILL_H
#define RAGNAROK_SOURCE_CONTENTS_ACTORS_SKILL_H
#include "Contents/Actors/GameActor.h"
#include <cstddef>
#include <cstdint>
class CSkill : public CGameActor {
public:
void Render(int argument) override;
/* 0410 */ unsigned char unknown_0410[0x08];
/* 0418 */ std::uint32_t skillAid;
/* 041C */ unsigned char unknown_041C[0x10];
/* 042C */ int range;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(offsetof(CSkill, skillAid) == 0x418);
static_assert(offsetof(CSkill, range) == 0x42C);
#endif
#endif