rodecomp/Source
ragnarok-clanker 32aca8041e Decompile 2 functions in Source/UI/Text/UIAchWnd.cpp, Source/Contents/World/WorldProximity.cpp, ...
Batch #13441 by SapitoSucio: 2 byte-identical, 0 confirmed by peer review.

- fn_09248 UIAchViewWnd::SendMsg: byte-identical
- fn_17683 CWorld::UpdateGuildMasterApproach: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-06 16:52:59 +00:00
..
Archive Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:08:47 +00:00
Client Decompile fn_22030 (CGameMode::RequestWindow169) 2026-11-06 16:51:52 +00:00
Contents Decompile 2 functions in Source/UI/Text/UIAchWnd.cpp, Source/Contents/World/WorldProximity.cpp, ... 2026-11-06 16:52:59 +00:00
File Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:30:12 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Decompile 3 functions in Source/Network/ClientOptionPacket.cpp 2026-11-06 16:39:41 +00:00
Render Decompile fn_12594 (UIRoMapWnd::DrawDashedArrow) 2026-11-06 12:58:16 +00:00
Resource Decompile 2 functions in Source/Resource/World/TerrainResource.cpp 2026-11-06 16:32:13 +00:00
Script Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:08:47 +00:00
Security Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:08:47 +00:00
UI Decompile 2 functions in Source/UI/Text/UIAchWnd.cpp, Source/Contents/World/WorldProximity.cpp, ... 2026-11-06 16:52:59 +00:00
Utility Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:30:12 +00:00
ActorPickNode.cpp Decompile 2 functions in Source/ActorPickNode.cpp 2026-11-05 14:26:36 +00:00
ActorPickNode.h Confirm fn_17911 (CActorPickNode::MakeQuardTree) 2026-11-05 03:47:31 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00