Batch #13406 by ragnarok-clanker: no function's compiled code changes; checked with 124 compiled unit(s), including every includer of Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/SpriteParticle.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/Contents/Actors/Skill.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/Contents/Effects/HealEffect.h, Source/Contents/AchievementMgr.h, Source/UI/Window/UISecondCostumeWnd.h, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/BlastForge.h, Source/Security/NProtectGameGuardMgr.h, Source/Contents/Effects/MapChainEffect.h, Source/Utility/Math/Int64Math.h.
48 lines
1.4 KiB
C++
48 lines
1.4 KiB
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_ACTORS_SKILL_H
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#define RAGNAROK_SOURCE_CONTENTS_ACTORS_SKILL_H
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#include "Contents/Actors/GameActor.h"
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#include <cstddef>
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#include <cstdint>
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#include <vector>
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class C3dActor;
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struct CRagEffect;
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class CSkill : public CGameActor {
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public:
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explicit CSkill(std::uint32_t aid);
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~CSkill() override;
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bool OnProcess() override;
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void SendMsg(CGameObject* sender, int message, int a, int b, int c, int d, int e, int f, int g, int h, int i, int j, int k, int l, int m) override;
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const char* GetTrapModelName();
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void ReleaseModel();
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void LaunchGroundEffects(int effectId, int unused, int duration);
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void Render(int argument) override;
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void SetRenderInfo(const float* box, float x, float y);
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void ShowModel(const char* modelName);
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/* 0410 */ int unknown_0410;
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/* 0414 */ unsigned m_effectTimer;
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/* 0418 */ std::uint32_t skillAid;
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/* 041C */ C3dActor* m_model;
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/* 0420 */ CRagEffect* m_effect;
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/* 0424 */ int m_effectId;
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/* 0428 */ bool m_hasEffect;
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/* 0429 */ unsigned char unknown_0429[0x03];
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/* 042C */ int range;
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/* 0430 */ std::vector<std::uint64_t> m_targets;
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/* 043C */ int unknown_043C;
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};
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(sizeof(CSkill) == 0x440);
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static_assert(offsetof(CSkill, skillAid) == 0x418);
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static_assert(offsetof(CSkill, m_hasEffect) == 0x428);
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static_assert(offsetof(CSkill, range) == 0x42C);
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static_assert(offsetof(CSkill, m_targets) == 0x430);
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#endif
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#endif
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