Batch #13406 by ragnarok-clanker: no function's compiled code changes; checked with 124 compiled unit(s), including every includer of Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/SpriteParticle.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/Contents/Actors/Skill.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/Contents/Effects/HealEffect.h, Source/Contents/AchievementMgr.h, Source/UI/Window/UISecondCostumeWnd.h, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/BlastForge.h, Source/Security/NProtectGameGuardMgr.h, Source/Contents/Effects/MapChainEffect.h, Source/Utility/Math/Int64Math.h.
44 lines
1.2 KiB
C++
44 lines
1.2 KiB
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_SPRITEPARTICLE_H
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#define RAGNAROK_SOURCE_CONTENTS_EFFECTS_SPRITEPARTICLE_H
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#include "Contents/Effects/Particle.h"
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#include <cstddef>
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class CActRes;
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class CSprRes;
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class CSpriteParticle : public CParticle {
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public:
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CSpriteParticle(vector3d position, int flags);
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void Reset();
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void UpdateFrame();
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void SetAction(const char* name);
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void SetSprite(const char* name);
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void Draw(char mode);
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/* 02BC */ unsigned char unknown_02BC;
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/* 02BD */ unsigned char unknown_02BD;
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/* 02BE */ unsigned char unknown_02BE[2];
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/* 02C0 */ float unknown_02C0;
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/* 02C4 */ float unknown_02C4;
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/* 02C8 */ vector3d velocity;
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/* 02D4 */ int unknown_02D4;
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/* 02D8 */ float frameDelay;
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/* 02DC */ unsigned char unknown_02DC[4];
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/* 02E0 */ CSprRes* sprite;
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/* 02E4 */ CActRes* action;
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/* 02E8 */ int animation;
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/* 02EC */ int frame;
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/* 02F0 */ int loopMode;
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/* 02F4 */ int unknown_02F4;
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};
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(offsetof(CSpriteParticle, velocity) == 0x2C8);
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static_assert(offsetof(CSpriteParticle, frameDelay) == 0x2D8);
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static_assert(offsetof(CSpriteParticle, loopMode) == 0x2F0);
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static_assert(sizeof(CSpriteParticle) == 0x2F8);
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#endif
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#endif
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