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Archive
Decompile fn_18114 (PakRegistry::ReadArchive)
2026-11-10 13:05:34 +00:00
Client
Decompile fn_22016 (CGameMode::ReceiveClanChat)
2026-11-10 14:20:05 +00:00
Contents
Decompile 2 functions in Source/Contents/NavigationRequest.cpp
2026-11-10 14:24:38 +00:00
File
Decompile fn_18256 (CreateUniqueFileName)
2026-11-10 12:14:11 +00:00
Interface
Decompile 27 functions in Source/Interface/BoolStubs.cpp
2026-10-30 01:48:15 +00:00
Network
Decompile 2 functions in Source/Network/Connection/Connection.cpp
2026-11-10 14:20:31 +00:00
Render
Confirm 2 functions in Source/Render/DX9/RendererDX9.cpp
2026-11-10 14:13:20 +00:00
Resource
Decompile fn_18171 (ResourceFailures::Report)
2026-11-10 14:19:13 +00:00
Script
Decompile 6 functions in Source/Script/LuaScript.cpp
2026-11-10 13:28:06 +00:00
Security
Decompile 2 functions in Source/Security/NProtectGameGuardMgr.cpp
2026-11-10 09:47:38 +00:00
UI
Decompile fn_10013 (UIRodexComposeWnd::SendMsg)
2026-11-10 14:24:55 +00:00
Utility
Decompile 2 functions in Source/Utility/Async/NAsyncWorkQueue.cpp
2026-11-10 14:18:48 +00:00
ActorPickNode.cpp
Maintenance: Move the extern template declaration of std::_Traits_compare<char_traits<char>> from 18 units into Source/Utility/StdStr
2026-11-10 10:18:14 +00:00
ActorPickNode.h
Decompile fn_17909 (CActorPickNode::Clear)
2026-11-10 07:54:02 +00:00
EntityInit.cpp
Decompile fn_21275 (CGameMode::BuildActorEntryPacket)
2026-11-10 13:04:47 +00:00
LexiconTrie.cpp
Decompile fn_45446 (LexiconSerializer::Insert)
2026-10-30 05:28:09 +00:00