..
Audio
Decompile 3 functions in Source/Resource/Audio/WaveResource.cpp, Source/Resource/Audio/WaveResource.h
2026-10-28 16:09:55 +00:00
Bitmap
Decompile fn_09790 (UICaptchaRegisterWnd::SendMsg)
2026-10-30 01:43:57 +00:00
Models
Decompile 6 functions in Source/Contents/Actors/RenderObject.cpp, Source/Resource/Models/ModelResource.cpp, ...
2026-10-29 21:33:16 +00:00
Sprites
Decompile fn_07750 (CActRes::Load)
2026-10-28 16:23:38 +00:00
World
Rename AffineMatrix -> matrix (DHXJ); clashes with variables named matrix use the elaborated form 'struct matrix'. Pure rename, codegen unchanged (383/383 functions identical with includers).
2026-10-29 12:33:14 +01:00
BinkRuntime.h
Decompile 14 functions in Source/UI/Window/UIVideoWnd.cpp, Source/UI/Window/UIVideoWnd.h, ...
2026-10-30 03:42:21 +00:00
EmblemResource.cpp
Decompile 3 functions in Source/Resource/EmblemResource.cpp, Source/Resource/EmblemResource.h, ...
2026-10-28 22:43:54 +00:00
EmblemResource.h
Decompile 3 functions in Source/Resource/EmblemResource.cpp, Source/Resource/EmblemResource.h, ...
2026-10-28 22:42:32 +00:00
EZeffectResource.cpp
Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ...
2026-10-29 18:23:21 +00:00
EZeffectResource.h
Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ...
2026-10-29 18:23:21 +00:00
GifLzw.cpp
Decompile fn_07868 (DecodeGifLzw)
2026-10-26 22:51:20 +00:00
GifLzw.h
Decompile fn_07868 (DecodeGifLzw)
2026-10-26 22:51:20 +00:00
GifResource.cpp
Decompile 8 functions in Source/Resource/GifResource.cpp, Source/Resource/GifResource.h, ...
2026-10-27 21:05:50 +00:00
GifResource.h
Decompile 8 functions in Source/Resource/GifResource.cpp, Source/Resource/GifResource.h, ...
2026-10-27 21:05:50 +00:00
ImfLayerIndex.cpp
Decompile 2 functions in Source/Resource/ImfLayerIndex.cpp, Source/Resource/ImfResource.h
2026-10-30 05:05:22 +00:00
ImfResource.cpp
Decompile 7 functions in Source/Contents/MapSkyMgr.cpp, Source/Contents/MapSkyMgr.h, ...
2026-10-28 13:18:31 +00:00
ImfResource.h
Decompile 2 functions in Source/Resource/ImfLayerIndex.cpp, Source/Resource/ImfResource.h
2026-10-30 05:05:22 +00:00
MSGSTRINGID.h
✨ feat(Resource): added MSGSTRINGID enum definitions
2026-10-27 09:17:49 +01:00
PaletteResource.cpp
Decompile 4 functions in Source/Resource/PaletteResource.cpp, Source/Resource/PaletteResource.h, ...
2026-10-27 08:51:32 +00:00
PaletteResource.h
Decompile fn_08041 (CPaletteRes::Unload)
2026-10-27 08:32:45 +00:00
Resource.cpp
Decompile fn_07777 (CRes::~CRes)
2026-10-30 09:54:53 +00:00
Resource.h
Align method names with DHXJ (GetGameMode/GetLoginMode, CRes::Lock/Unlock, InitSegment, ShiftSegment, AnimMotion, ProcessAlpha, Prim3DCircle/Casting4/Casting5/Cylinder/CylinderHalf/ParticleSpline, Get_Angle, GetRadian, matrix MakeXRotation/AppendYRotation/MakeTranslate/MakeInverse, ResetInput, IncreaseSelection, GetKeyStrokeSize, UpdateMatrix, ResetQueue, Cleanup, CGroundScope::OnProcess). Pure renames, codegen unchanged (baseline with includers).
2026-10-29 12:09:28 +01:00
ResourceAliases.cpp
Decompile 2 functions in Source/Resource/ResourceAliases.cpp, Source/Resource/ResourceAliases.h, ...
2026-10-27 08:52:33 +00:00
ResourceAliases.h
Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Resource headers
2026-10-27 14:00:13 +00:00
ResourceByteReader.h
📝 docs(headers): annotated inlined methods
2026-10-27 10:43:00 +01:00
ResourceFailures.cpp
Decompile 5 functions in Source/Client/ReplayPacketRecorder.h, Source/Contents/Emblems/EmblemUpload.h, ...
2026-10-28 16:45:10 +00:00
ResourceFailures.h
Decompile 5 functions in Source/Client/ReplayPacketRecorder.h, Source/Contents/Emblems/EmblemUpload.h, ...
2026-10-28 16:45:10 +00:00
ResourceMgr.cpp
Decompile fn_18175 (ResourceMgr::Load)
2026-10-28 23:26:18 +00:00
ResourceMgr.h
Decompile fn_18191 (ResourceMgr::ClearExpired)
2026-10-28 22:45:59 +00:00
ResourcePresence.cpp
Decompile fn_18182 (ResourceMgr::Exists)
2026-10-28 19:50:12 +00:00
ResourceTransient.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
RmaResource.cpp
Decompile 4 functions in Source/Resource/RmaResource.cpp, Source/Resource/RmaResource.h
2026-10-27 23:22:54 +00:00
RmaResource.h
Decompile 4 functions in Source/Resource/RmaResource.cpp, Source/Resource/RmaResource.h
2026-10-27 23:22:54 +00:00
SkinPalette.cpp
Decompile 41 functions in Source/Client/Input/InputCharset.cpp, Source/Client/Input/InputCharset.h, ...
2026-10-28 19:13:07 +00:00
SkinPalette.h
Decompile 41 functions in Source/Client/Input/InputCharset.cpp, Source/Client/Input/InputCharset.h, ...
2026-10-28 19:13:07 +00:00
TextureNames.cpp
Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers).
2026-10-29 12:27:01 +01:00
TextureNames.h
Decompile 41 functions in Source/Client/Input/InputCharset.cpp, Source/Client/Input/InputCharset.h, ...
2026-10-28 19:13:07 +00:00
XmlNode.cpp
Decompile 7 functions in Source/Resource/XmlNode.cpp, Source/Resource/XmlNode.h
2026-10-26 22:51:22 +00:00
XmlNode.h
Decompile fn_23848 (CSession::LoadXmlTables)
2026-10-28 20:23:55 +00:00
XmlParsing.cpp
Decompile 5 functions in Source/Resource/XmlParsing.cpp, Source/Resource/XmlNode.h
2026-10-27 23:23:01 +00:00