rodecomp/Source
ragnarok-clanker 385dbd4a7d Decompile fn_17842 (CMode::DrawFadeIn)
Batch #16103 by Yommy: 1 byte-identical, 0 confirmed by peer review.

- fn_17842 CMode::DrawFadeIn: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-10 14:13:07 +00:00
..
Archive Decompile fn_18114 (PakRegistry::ReadArchive) 2026-11-10 13:05:34 +00:00
Client Decompile fn_17842 (CMode::DrawFadeIn) 2026-11-10 14:13:07 +00:00
Contents Decompile 2 functions in Source/Contents/Models/ModelNode.cpp 2026-11-10 14:12:31 +00:00
File Decompile fn_18256 (CreateUniqueFileName) 2026-11-10 12:14:11 +00:00
Interface
Network Confirm fn_18383 (PacketLengths::PacketLengths) 2026-11-10 14:11:45 +00:00
Render Decompile fn_02103 (CRendererDX7::LockBackBuffer) 2026-11-10 14:11:14 +00:00
Resource Decompile fn_18184 (AddResourcePrefix) 2026-11-10 14:12:11 +00:00
Script Decompile 6 functions in Source/Script/LuaScript.cpp 2026-11-10 13:28:06 +00:00
Security Decompile 2 functions in Source/Security/NProtectGameGuardMgr.cpp 2026-11-10 09:47:38 +00:00
UI Decompile fn_12095 (UIFrameWnd::DrawWrappedItemName) 2026-11-10 14:10:47 +00:00
Utility Decompile 2 functions in Source/Utility/Text/Base64.cpp 2026-11-10 14:12:47 +00:00
ActorPickNode.cpp Maintenance: Move the extern template declaration of std::_Traits_compare<char_traits<char>> from 18 units into Source/Utility/StdStr 2026-11-10 10:18:14 +00:00
ActorPickNode.h Decompile fn_17909 (CActorPickNode::Clear) 2026-11-10 07:54:02 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-11-10 13:04:47 +00:00
LexiconTrie.cpp