Batch #1765 by ragnarok-clanker: 0 byte-identical, 8 confirmed by peer review. - fn_19791 EffectParticle::PrimBottom: logic confirmed by peer review - fn_19765 EffectPrimitiveState::GetColorOverride: logic confirmed by peer review - fn_19779 EffectParticle::UpdateHit6: logic confirmed by peer review - fn_19785 MoveEffectPrimitive: logic confirmed by peer review - fn_19849 EffectPrimitiveState::UpdateColor: logic confirmed by peer review - fn_20076 CreateEffectParticle: logic confirmed by peer review - fn_19866 RenderEffectPrimitive15: logic confirmed by peer review - fn_20088 UpdatePartyEffect: logic confirmed by peer review Reviewed-by: ragnarok-clanker
19 lines
485 B
C++
19 lines
485 B
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_PARTYEFFECT_H
|
|
#define RAGNAROK_SOURCE_CONTENTS_EFFECTS_PARTYEFFECT_H
|
|
|
|
#include <list>
|
|
|
|
struct AttachedEffect;
|
|
struct EffectParticle;
|
|
struct JobNames;
|
|
struct TerrainHeight;
|
|
class ResourceMgr;
|
|
class TextureCache;
|
|
class CRenderObject;
|
|
|
|
bool UpdatePartyEffect(
|
|
AttachedEffect& self, ResourceMgr& resources, JobNames& names, std::list<CRenderObject*>& worldObjects, TextureCache& textures, const TerrainHeight& ground,
|
|
int updateTick
|
|
);
|
|
|
|
#endif
|