Batch #1614 by eAthena: 0 byte-identical, 1 confirmed by peer review. - fn_18182 ResourceMgr::Exists: logic confirmed by peer review Reviewed-by: ragnarok-clanker Adds to the build: Source/Resource/ResourcePresence.cpp
16 lines
503 B
C++
16 lines
503 B
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_RAGEFFECTINITIALIZATION_H
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#define RAGNAROK_SOURCE_CONTENTS_EFFECTS_RAGEFFECTINITIALIZATION_H
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#include "Contents/Actors/RenderObjectState.h"
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struct RagEffectState;
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struct EffectActor;
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struct ServiceOptions;
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class ResourceMgr;
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void InitializeRagEffect(
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RagEffectState& effect, RenderObjectState& render, EffectActor* parent, const RenderObjectState& parentState, int id, float x, float y, float z,
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ServiceOptions& options, ResourceMgr& resources
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);
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#endif
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