..
Achievement
Decompile 2 functions in Source/Contents/Achievement/AchievementMgr.cpp
2026-11-12 04:54:50 +00:00
Actors
Decompile fn_21196 (CGameActor::ProcessSkillMessage)
2026-11-12 09:14:55 +00:00
AdventureGuide
Decompile 7 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Contents/AdventureGuide/AdventureGuideMgr.cpp, ...
2026-11-12 02:08:59 +00:00
Async
Decompile 2 functions in Source/Contents/Async/AsyncWorkMgr.cpp, Source/Contents/Async/AsyncWorkMgr.h, ...
2026-11-12 04:25:27 +00:00
Camera
Decompile 10 functions in Source/Client/Session/Session.h, Source/Client/Session/SessionPredicates.cpp, ...
2026-11-11 10:58:29 +00:00
CashEmotion
Decompile 4 functions in Source/Contents/CashEmotion/CashEmotionMgr.cpp
2026-11-12 08:25:50 +00:00
Clan
Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
2026-11-10 23:40:35 +00:00
Configuration
Confirm 2 functions in Source/Contents/Configuration/ServiceConfiguration.cpp, Source/Contents/Navigation/NavigationRequest.cpp
2026-11-12 05:04:04 +00:00
Effects
Decompile 2 functions in Source/Contents/Effects/Skills/CherryBlossomEffect.cpp, Source/Contents/Effects/Skills/EnergyOrbEffect.cpp, ...
2026-11-12 09:37:13 +00:00
Emblems
Decompile fn_03978 (CEmblemDataUploadAsyncWork::CEmblemDataUploadAsyncWork)
2026-11-12 05:41:36 +00:00
EntryQueue
Decompile 2 functions in Source/Contents/EntryQueue/EntryQueueMgr.cpp
2026-11-12 09:09:22 +00:00
Events
Decompile 10 functions in Source/Script/LuaScript.cpp, Source/UI/Text/UIStaticText.cpp, ...
2026-11-12 01:35:16 +00:00
Ground
Confirm fn_17556 (GroundGeometry::Build)
2026-11-11 20:16:52 +00:00
Guild
Decompile 2 functions in Source/Contents/Navigation/NavigationSource.cpp, Source/Contents/Guild/GuildInfo.cpp
2026-11-11 12:54:14 +00:00
Hotkeys
Decompile fn_12663 (UIHotKeyWnd::Paint)
2026-11-12 01:49:08 +00:00
Items
Decompile fn_23392 (CSession::SkillDragResource)
2026-11-12 09:08:57 +00:00
Jobs
Decompile fn_23580 (CSession::HasJobShieldSprite)
2026-11-12 04:51:27 +00:00
Map
Decompile 3 functions in Source/Render/Projection/ScreenGeometry.h, Source/Render/Projection/ScreenGeometry.cpp, ...
2026-11-12 04:04:48 +00:00
Messenger
Confirm 3 functions in Source/Contents/Messenger/WhisperBlockMgr.cpp
2026-11-12 05:16:01 +00:00
Models
Decompile fn_01727 (SampleModelTexture)
2026-11-12 09:46:21 +00:00
Monster
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
Movement
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
Movies
Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a
2026-11-11 16:21:46 +00:00
Navigation
Decompile 2 functions in Source/Contents/Navigation/NavigationManager.h, Source/Contents/Navigation/NavigationGraph.cpp, ...
2026-11-12 06:53:53 +00:00
Party
Decompile fn_03698 (CLoadPartyListAsyncWork::CLoadPartyListAsyncWork)
2026-11-12 06:44:13 +00:00
Pet
Decompile fn_05371 (CPetEvolutionMgr::Load)
2026-11-12 00:37:21 +00:00
Quest
Decompile fn_05432 (CRenewQuestMgr::AddIconTooltip)
2026-11-12 09:03:31 +00:00
Repute
Confirm fn_04287 (CReputeMgr::InfoInserter::operator())
2026-11-12 01:29:44 +00:00
Rodex
Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
2026-11-10 23:40:35 +00:00
RuneSystem
Decompile fn_08143 (CRuneSystemMgr::GetDecomList)
2026-11-11 22:44:39 +00:00
Schedule
Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
2026-11-10 23:40:35 +00:00
SignBoard
Decompile 10 functions in Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Items/ClientItemLists.cpp, ...
2026-11-11 11:26:00 +00:00
Skills
Decompile 2 functions in Source/Contents/Skills/SkillActionAlitea.cpp, Source/Contents/Skills/SkillActionKarnos.cpp, ...
2026-11-12 08:02:04 +00:00
Skin
Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
2026-11-10 23:40:35 +00:00
Sound
Decompile fn_22416 (CNpc::Render)
2026-11-12 03:26:31 +00:00
Sprites
Confirm 2 functions in Source/Contents/Sprites/SpriteRobe.cpp, Source/Contents/Sprites/SpriteRobeCommands.cpp
2026-11-12 09:01:31 +00:00
Store
Decompile 2 functions in Source/Contents/Store/MCStoreInfoBackupAsyncWork.cpp
2026-11-12 05:42:07 +00:00
Tables
Decompile 2 functions in Source/Contents/Tables/TableMng.cpp
2026-11-12 06:41:51 +00:00
Time
Confirm fn_23643 (CSession::AddShopName)
2026-11-12 05:17:02 +00:00
UserData
Decompile 2 functions in Source/Contents/UserData/NormalItemSlots.cpp
2026-11-12 07:22:21 +00:00
World
Decompile fn_17684 (CWorld::InitWorld)
2026-11-12 08:27:36 +00:00
ClientState.cpp
Decompile 5 functions in Source/Contents/ClientState.cpp
2026-11-11 23:16:27 +00:00
ClientState.h
Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids
2026-11-06 16:30:12 +00:00
CombatTypes.h
Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
2026-11-10 23:40:35 +00:00
InstantVar.cpp
Confirm fn_21086 (RenderObjectState::Reset)
2026-11-10 10:13:06 +00:00
InstantVar.h
Confirm fn_21086 (RenderObjectState::Reset)
2026-11-10 10:13:06 +00:00