..
Archive
Decompile fn_18140 (CMemMapPakFile::Initialize)
2026-11-07 00:10:52 +00:00
Client
Decompile fn_22137 (CGameMode::ReceiveWindow227Entries)
2026-11-06 23:51:59 +00:00
Contents
Decompile fn_18845 (CParticle::SetRenderFlag)
2026-11-07 00:14:26 +00:00
File
Decompile fn_18255 (CreateDirectoryPath)
2026-11-06 20:08:41 +00:00
Interface
Decompile 27 functions in Source/Interface/BoolStubs.cpp
2026-10-30 01:48:15 +00:00
Network
Decompile fn_22266 (CLoginMode::SubD8D500)
2026-11-06 21:14:57 +00:00
Render
Decompile fn_02411 (SpriteAtlas::Clear)
2026-11-07 00:03:08 +00:00
Resource
Confirm 3 functions in Source/Resource/Bitmap/BitmapImage.h, Source/Resource/Bitmap/BitmapImage.cpp, ...
2026-11-06 20:41:02 +00:00
Script
Decompile 2 functions in Source/Script/LuaScript.cpp
2026-11-06 22:53:36 +00:00
Security
Decompile fn_08212 (CNProtectGameGuardMgr::Destroy)
2026-11-06 22:12:52 +00:00
UI
Decompile fn_10796 (UIBitmapEditCtrl::Paint)
2026-11-07 00:13:30 +00:00
Utility
Confirm fn_00134 (MD5::HashStringLower)
2026-11-06 23:40:55 +00:00
ActorPickNode.cpp
Decompile 2 functions in Source/ActorPickNode.cpp
2026-11-05 14:26:36 +00:00
ActorPickNode.h
Confirm fn_17911 (CActorPickNode::MakeQuardTree)
2026-11-05 03:47:31 +00:00
EntityInit.cpp
Decompile fn_21275 (CGameMode::BuildActorEntryPacket)
2026-10-31 12:07:19 +00:00
LexiconTrie.cpp
Decompile fn_45446 (LexiconSerializer::Insert)
2026-10-30 05:28:09 +00:00