rodecomp/Source
ragnarok-clanker 3faa3fb3b4 Decompile 2 functions in Source/UI/GameSettings/GameSettingsUI.cpp
Batch #10071 by Toshiro: 0 byte-identical, 2 confirmed by peer review.

- fn_15381 CUIComboBox<GameSettingsUI::CUIComboItem,RenderBackend>::Create: logic confirmed by peer review (annotation added to existing code)
- fn_15382 CUIComboBox<GameSettingsUI::CUIComboItem,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >::Create: logic confirmed by peer review (annotation added to existing code)

Peer-reviewed-by: meitogi, gordaoprogramas, cremane, doczeira
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-02 15:18:40 +00:00
..
Archive Decompile fn_18127 (CGPak::Extract) 2026-10-31 20:18:04 +00:00
Client Decompile fn_24178 (CSession::InitJobSpriteNames) 2026-11-02 14:52:40 +00:00
Contents Decompile fn_06359 (ShowHelpMessages) 2026-11-02 15:07:25 +00:00
File Decompile fn_00896 (JsonCppLoader::sub_50C2A0) 2026-11-01 20:34:46 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Maintenance: [forced, admin decision] Collapse the WindowManagerWindows adapter into UIWindowMgr, stage 1 of 2 (project decision: por 2026-11-02 14:09:20 +00:00
Render Decompile fn_02270 (RenderSystemHolder::Shutdown) 2026-11-01 16:22:06 +00:00
Resource Decompile fn_24380 (COMDAT) 2026-11-01 17:11:39 +00:00
Script Decompile fn_17157 (UIWindowMgr::GetHotkeyBehavior) 2026-10-31 23:41:29 +00:00
Security Decompile fn_12453 (UIPasswordWnd::CreateKeypad) 2026-10-31 14:06:21 +00:00
UI Decompile 2 functions in Source/UI/GameSettings/GameSettingsUI.cpp 2026-11-02 15:18:40 +00:00
Utility Decompile 2 functions in Source/Utility/JsonCppLoader.cpp 2026-11-01 23:26:58 +00:00
ActorPickNode.cpp Maintenance: Make CView a real polymorphic class instead of a void* vtable field set to 0x011598E8. vt_01610 has 5 slots: scalar dele 2026-11-01 14:21:24 +00:00
ActorPickNode.h Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ... 2026-10-31 14:31:13 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00