Batch #7730 by secret: 0 byte-identical, 1 confirmed by peer review. - fn_13592 UIItemRepairWnd::`scalar deleting destructor': logic confirmed by peer review Peer-reviewed-by: eAthena, Yommy Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
35 lines
981 B
C++
35 lines
981 B
C++
#ifndef RAGNAROK_SOURCE_UI_ITEMS_UIWEAPONREFINEWND_H
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#define RAGNAROK_SOURCE_UI_ITEMS_UIWEAPONREFINEWND_H
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#include "UI/Window/UIFrameWnd.h"
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#include <vector>
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struct UIButtonContext;
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struct WindowResponseRecorder;
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struct UIListBoxContext;
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class UIListBox;
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class UIWeaponRefineWnd : public UIFrameWnd {
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public:
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UIWeaponRefineWnd(UIWindowContext& windows, UIFrameContext& frames, UIButtonContext& controls, UIListBoxContext& listContext, WindowResponseRecorder& recorder);
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std::vector<unsigned char> BuildReplayRecords();
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void Slot15(int width, int height) override;
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void Paint() override;
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int SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) override;
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/* 00B4 */ UIListBox* m_list;
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protected:
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UIButtonContext* m_controls;
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UIListBoxContext* m_listContext;
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public:
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/* 00B8 */ std::vector<int> itemIds;
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/* 00C4 */ std::vector<int> indices;
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protected:
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WindowResponseRecorder* m_recorder;
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};
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#endif
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