Batch #3711 by youko: 0 byte-identical, 21 confirmed by peer review. - fn_10797 UIBitmapTab::Paint: logic confirmed by peer review - fn_10798 UIBmpTextButton2::Paint: logic confirmed by peer review - fn_10802 UIChatRoomTitle::Paint: logic confirmed by peer review - fn_10804 UIColorButton::Paint: logic confirmed by peer review - fn_10805 UIColorTransBalloonText::Paint: logic confirmed by peer review - fn_10806 UIEditCtrl3::Paint: logic confirmed by peer review - fn_10808 UIEditCtrl_OldList::Paint: logic confirmed by peer review - fn_10809 UIEmblemWnd::Paint: logic confirmed by peer review - fn_10815 UIResizer::Paint: logic confirmed by peer review - fn_10819 UIStaticText3::Paint: logic confirmed by peer review - fn_10821 UITab::Paint: logic confirmed by peer review - fn_10825 UIWordDisplayWnd::Paint: logic confirmed by peer review - fn_10832 UIMerchantShopTitle::Slot26: logic confirmed by peer review - fn_10838 UIBitmapTab::Slot25: logic confirmed by peer review - fn_10840 UIChatEditCtrl::Slot25: logic confirmed by peer review - fn_10843 UIMerchantShopTitle::Slot25: logic confirmed by peer review - fn_10851 UITab::Slot25: logic confirmed by peer review - fn_10856 UITextureButton::Slot31: logic confirmed by peer review - fn_10883 UIEmblemWnd::Slot19: logic confirmed by peer review - fn_10884 UINameBalloonText::Slot19: logic confirmed by peer review - fn_10885 UIWordDisplayWnd::Slot19: logic confirmed by peer review Peer-reviewed-by: ragnarok-clanker, eAthena, Yommy Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
50 lines
2.7 KiB
C++
50 lines
2.7 KiB
C++
#include "Client/Mode/ModeCursor.h"
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#include "Resource/Bitmap/BitmapResource.h"
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#include "Resource/ResourceMgr.h"
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#include "Resource/TextureNames.h"
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#include "UI/Chat/UIChatRoomTitle.h"
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// OFFSET: 0x0085C690
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// FUNCTION: fn_10802
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void UIChatRoomTitle::Paint() {
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this->ClearSurface(0xFFFF00FF);
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CBitmapRes* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\sysbox_lu.bmp")));
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this->DrawBitmap(0, 0, bitmap ? &bitmap->image : nullptr, false);
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bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\sysbox_ru.bmp")));
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this->DrawBitmap(this->geometry.width - bitmap->image.width, 0, &bitmap->image, false);
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int segments = (this->geometry.width - 24) / 12 + ((this->geometry.width - 24) % 12 != 0);
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for (int index = 0; index < segments; ++index) {
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bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\sysbox_mu.bmp")));
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this->DrawBitmap((index + 1) * 12, 0, bitmap ? &bitmap->image : nullptr, false);
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}
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bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\sysbox_ld.bmp")));
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this->DrawBitmap(0, this->geometry.height - bitmap->image.height - 6, &bitmap->image, false);
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bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\sysbox_rd.bmp")));
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this->DrawBitmap(this->geometry.width - bitmap->image.width, this->geometry.height - bitmap->image.height - 6, &bitmap->image, false);
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segments = (this->geometry.width - 24) / 12 + ((this->geometry.width - 24) % 12 != 0);
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for (int index = 0; index < segments; ++index) {
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bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\sysbox_md.bmp")));
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this->DrawBitmap((index + 1) * 12, this->geometry.height - bitmap->image.height - 6, &bitmap->image, false);
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}
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bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\sysbox_arr_l.bmp")));
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this->DrawBitmap(this->geometry.width / 2 - bitmap->image.width / 2, this->geometry.height - bitmap->image.height, &bitmap->image, false);
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const char* icon = this->roomType != 0 ? "유저인터페이스\\chat_open.bmp" : "유저인터페이스\\chat_close.bmp";
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bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(icon)));
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this->DrawBitmap(3, 3, bitmap ? &bitmap->image : nullptr, true);
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}
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// OFFSET: 0x0085F980
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// FUNCTION: fn_10876
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void UIChatRoomTitle::ResetCursor(int x, int y) {
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if (x >= 0 && x < this->geometry.width && y >= 0 && y <= this->geometry.height) {
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this->m_context->cursor.Set(2, this->m_context->cursorTick);
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} else {
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this->m_context->cursor.Set(0, this->m_context->cursorTick);
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}
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}
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