rodecomp/Source/Contents/UserData/CharacterConfigLoad.h
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
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C++

#ifndef RAGNAROK_SOURCE_CONTENTS_USERDATA_CHARACTERCONFIGLOAD_H
#define RAGNAROK_SOURCE_CONTENTS_USERDATA_CHARACTERCONFIGLOAD_H
struct NormalItemSlot;
struct NormalItemSlotWindow;
struct ShortcutVisibility;
struct ServiceOptions;
struct ClientOptions;
struct SkillLevelRegistry;
class WindowManagerWindows;
struct CharacterConfigLoad {
int* useLevels;
int* homunculusLevels;
ServiceOptions& serviceOptions;
ClientOptions& options;
SkillLevelRegistry& registry;
bool& sortPrivate;
NormalItemSlot* items;
NormalItemSlotWindow& saved;
bool& itemSlotActive;
WindowManagerWindows& windows;
ShortcutVisibility& visibility;
};
#endif