Batch #2906 by eAthena: 2 byte-identical, 0 confirmed by peer review. - fn_06967 CEZ2STREffect::IsFinished: byte-identical - fn_06976 CEZ2STREffect::Slot32: byte-identical Merged automatically: every function is byte-identical to the original.
114 lines
3.4 KiB
C++
114 lines
3.4 KiB
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTRESOURCESWITCHER_H
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#define RAGNAROK_SOURCE_CONTENTS_EFFECTRESOURCESWITCHER_H
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#include "Contents/Effects/Effect.h"
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#include "Utility/Math/Vector3d.h"
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#include "Utility/Singleton.h"
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#include <cstddef>
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#include <map>
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#include <string>
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struct EZ2STREffectInfo {
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/* 0000 */ int id;
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/* 0004 */ std::string name;
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/* 001C */ int unknown_001C[3];
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/* 0028 */ std::string unknown_0028;
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/* 0040 */ int unknown_0040[2];
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};
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class CEZ2STREffectMgr : public Singleton<CEZ2STREffectMgr> {
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public:
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/* 0004 */ std::map<std::string, EZ2STREffectInfo> effects;
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EZ2STREffectInfo* FindById(int id);
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int EffectId(const std::string& name);
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};
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struct EZ2STREmitter {
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/* 0000 */ unsigned char unknown_0000[0xCC];
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/* 00CC */ float lifetime;
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/* 00D0 */ unsigned char unknown_00D0[0x18];
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/* 00E8 */ int elapsed;
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/* 00EC */ unsigned char unknown_00EC[0x3BD8];
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/* 3CC4 */ int currentFrame;
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/* 3CC8 */ int frameCount;
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/* 3CCC */ unsigned char unknown_3CCC[0x290];
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/* 3F5C */ unsigned char looping;
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/* 3F5D */ unsigned char fadeOut;
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/* 3F5E */ unsigned char unknown_3F5E[0x3A];
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/* 3F98 */ int unknown_3F98;
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/* 3F9C */ int unknown_3F9C;
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/* 3FA0 */ int duration;
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/* 3FA4 */ float unknown_3FA4;
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/* 3FA8 */ float unknown_3FA8;
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/* 3FAC */ float unknown_3FAC;
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/* 3FB0 */ float unknown_3FB0;
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/* 3FB4 */ float remainingTime;
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/* 3FB8 */ unsigned char unknown_3FB8[0x30];
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/* 3FE8 */ unsigned char unknown_3FE8;
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/* 3FE9 */ unsigned char unknown_3FE9;
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};
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class CEZ2STREffect : public CEffect {
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public:
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/* 00CC */ EZ2STREmitter* emitter;
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/* 00D0 */ unsigned char timed;
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/* 00D1 */ unsigned char unknown_00D1[3];
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/* 00D4 */ int frameStep;
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/* 00D8 */ unsigned char alternateRender;
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bool Slot06() override;
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void Slot14(int argument) override;
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void Slot16(int argument) override;
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void Slot17(float argument) override;
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void Slot18(float argument) override;
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void Slot19(float argument) override;
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void Slot22(float argument) override;
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void Slot23(float argument) override;
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void Slot26(int argument) override;
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void Slot27(int argument) override;
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void Slot32() override;
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bool IsFinished();
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void EndLoop(unsigned char fadeOut);
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};
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class EffectResourceSwitcher : public CEffect {
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public:
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/* 00CC */ unsigned char active;
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/* 00CD */ unsigned char unknown_00CD[3];
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/* 00D0 */ CEZ2STREffect* effect;
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/* 00D4 */ vector3d spawnPosition;
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/* 00E0 */ std::string sourceName;
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/* 00F8 */ std::string targetName;
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// INLINED
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~EffectResourceSwitcher() override {
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this->RetireEffects();
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}
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void Slot03() override;
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bool Slot06() override;
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void Slot16(int argument) override;
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void Start();
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void SetNames(const std::string& source, const std::string& target);
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void RetireEffects();
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};
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(sizeof(EZ2STREffectInfo) == 0x48);
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static_assert(sizeof(CEZ2STREffectMgr) == 0xC);
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static_assert(offsetof(EZ2STREmitter, currentFrame) == 0x3CC4);
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static_assert(offsetof(EZ2STREmitter, looping) == 0x3F5C);
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static_assert(offsetof(EZ2STREmitter, unknown_3F98) == 0x3F98);
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static_assert(offsetof(EZ2STREmitter, remainingTime) == 0x3FB4);
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static_assert(offsetof(EZ2STREmitter, unknown_3FE9) == 0x3FE9);
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static_assert(offsetof(CEZ2STREffect, alternateRender) == 0xD8);
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static_assert(offsetof(EffectResourceSwitcher, effect) == 0xD0);
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static_assert(offsetof(EffectResourceSwitcher, targetName) == 0xF8);
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static_assert(sizeof(EffectResourceSwitcher) == 0x110);
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#endif
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#endif
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