..
Actors
Decompile 6 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ...
2026-10-29 19:19:26 +00:00
Async
📝 docs(annotations): marked inlined functions across modules
2026-10-27 10:42:13 +01:00
Camera
Rename AffineMatrix -> matrix (DHXJ); clashes with variables named matrix use the elaborated form 'struct matrix'. Pure rename, codegen unchanged (383/383 functions identical with includers).
2026-10-29 12:33:14 +01:00
Configuration
Decompile 2 functions in Source/Contents/Configuration/ServiceOptions.cpp
2026-10-29 19:00:34 +00:00
Effects
Decompile 2 functions in Source/Contents/EffectResourceSwitcher.cpp, Source/Contents/EffectResourceSwitcher.h, ...
2026-10-29 19:53:59 +00:00
Emblems
Decompile 70 functions in Source/Client/Browser/BrowserFactory.cpp, Source/Contents/Emblems/EmblemUpload.cpp, ...
2026-10-28 19:35:29 +00:00
Ground
Decompile 13 functions in Source/Contents/Ground/GroundGeometry.h, Source/Contents/Ground/GroundGeometry.cpp, ...
2026-10-29 18:57:00 +00:00
Hotkeys
Decompile 70 functions in Source/Client/Browser/BrowserFactory.cpp, Source/Contents/Emblems/EmblemUpload.cpp, ...
2026-10-28 19:35:29 +00:00
Items
Decompile fn_06560 (ITEM_DESC::ITEM_DESC)
2026-10-29 19:49:06 +00:00
Jobs
Decompile fn_23897 (CSession::ApplySaveDataOptions)
2026-10-29 19:51:26 +00:00
Messenger
Decompile fn_07669 (UIDragMiniPartyWnd::Slot15)
2026-10-29 18:59:09 +00:00
Models
Align method names with DHXJ (call-graph matches): CEffectPrim::Prim3DParticle/Prim3DParticleNoMaster/Prim3DParticleOrbit, matrix::AppendScale/AppendXRotation/AppendZRotation/AppendTranslate/MakeYRotation/MakeZRotation, CRenderObject::CalcDist (2 overloads). Pure rename, codegen unchanged (504/504 functions identical with includers).
2026-10-29 13:12:37 +01:00
Movies
Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ...
2026-10-29 18:23:21 +00:00
Party
Decompile 70 functions in Source/Client/Browser/BrowserFactory.cpp, Source/Contents/Emblems/EmblemUpload.cpp, ...
2026-10-28 19:35:29 +00:00
Skills
Decompile 7 functions in Source/Contents/Skills/SkillActionKarnos.cpp
2026-10-29 19:46:35 +00:00
Sound
Decompile fn_22421 (CGndRiser::SendMsg)
2026-10-29 19:33:45 +00:00
Store
Rename ItemInfo -> ITEM_INFO (DHXJ). Pure rename, codegen unchanged (1109/1109 functions identical with includers).
2026-10-29 12:30:02 +01:00
UserData
Decompile 2 functions in Source/Contents/UserData/NormalItemSlots.cpp, Source/Contents/UserData/NormalItemSlots.h
2026-10-29 19:28:21 +00:00
World
Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ...
2026-10-29 18:23:21 +00:00
ActorGeometry.cpp
Align method names with DHXJ (call-graph matches): CEffectPrim::Prim3DParticle/Prim3DParticleNoMaster/Prim3DParticleOrbit, matrix::AppendScale/AppendXRotation/AppendZRotation/AppendTranslate/MakeYRotation/MakeZRotation, CRenderObject::CalcDist (2 overloads). Pure rename, codegen unchanged (504/504 functions identical with includers).
2026-10-29 13:12:37 +01:00
ActorMovementRoute.cpp
Decompile 2 functions in Source/Contents/ActorMovementRoute.cpp, Source/Contents/Actors/GameActor.h, ...
2026-10-28 19:42:58 +00:00
ActorNameCache.cpp
Decompile 2 functions in Source/Contents/ActorNameCache.cpp, Source/Contents/ActorNameCard.h
2026-10-28 20:10:42 +00:00
ActorNameCard.cpp
Decompile 2 functions in Source/Contents/ActorNameCard.cpp, Source/Contents/ActorNameCard.h
2026-10-27 23:23:10 +00:00
ActorNameCard.h
Decompile 2 functions in Source/Contents/ActorNameRequests.cpp, Source/Contents/ActorNameCard.h, ...
2026-10-28 23:09:00 +00:00
ActorNameDirectory.cpp
Decompile fn_03498 (CActorNameCardHolder::FindId)
2026-10-28 11:04:03 +00:00
ActorNameRequests.cpp
Decompile 2 functions in Source/Contents/ActorNameRequests.cpp, Source/Contents/ActorNameCard.h, ...
2026-10-28 23:09:00 +00:00
AdventureGuideMgr.cpp
Decompile fn_05234 (CAdventureGuideMgr::Create)
2026-10-29 18:35:52 +00:00
AdventureGuideMgr.h
Decompile fn_05224 (CAdventureGuideMgr::Init)
2026-10-29 18:02:43 +00:00
BodyResources.cpp
Decompile 72 functions in Source/Contents/BodyResources.cpp
2026-10-29 19:32:02 +00:00
CashEmotionMgr.cpp
Decompile 3 functions in Source/Contents/Skills/ClientSkills.cpp, Source/Client/Session.h, ...
2026-10-29 17:23:04 +00:00
CashEmotionMgr.h
Decompile 3 functions in Source/Contents/Skills/ClientSkills.cpp, Source/Client/Session.h, ...
2026-10-29 17:23:04 +00:00
ClientItemLists.cpp
Rename ItemInfo -> ITEM_INFO (DHXJ). Pure rename, codegen unchanged (1109/1109 functions identical with includers).
2026-10-29 12:30:02 +01:00
ClientState.cpp
Rename ItemInfo -> ITEM_INFO (DHXJ). Pure rename, codegen unchanged (1109/1109 functions identical with includers).
2026-10-29 12:30:02 +01:00
ClientState.h
Decompile 2 functions in Source/Contents/ClientState.cpp, Source/Contents/ClientState.h, ...
2026-10-28 22:51:20 +00:00
ClientTiming.cpp
Rename ItemInfo -> ITEM_INFO (DHXJ). Pure rename, codegen unchanged (1109/1109 functions identical with includers).
2026-10-29 12:30:02 +01:00
ClientXmlTables.cpp
Decompile fn_23848 (CSession::LoadXmlTables)
2026-10-28 20:23:55 +00:00
EffectResourceSwitcher.cpp
Decompile 2 functions in Source/Contents/EffectResourceSwitcher.cpp, Source/Contents/EffectResourceSwitcher.h, ...
2026-10-29 19:53:59 +00:00
EffectResourceSwitcher.h
Decompile 2 functions in Source/Contents/EffectResourceSwitcher.cpp, Source/Contents/EffectResourceSwitcher.h, ...
2026-10-29 19:53:59 +00:00
EmblemCacheRaw.cpp
Decompile fn_23620 (CSession::StoreEmblem)
2026-10-29 09:01:23 +00:00
EnemyMonsterTalk.cpp
Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ...
2026-10-29 09:48:08 +00:00
EquipmentResourceMgr.h
Decompile fn_19755 (EquipmentResourceMgr::GetRobeResourceName)
2026-10-29 08:59:47 +00:00
EquipmentResources.cpp
Decompile 3 functions in Source/Contents/EquipmentResources.cpp, Source/Contents/EquipmentResourceMgr.h, ...
2026-10-28 23:00:12 +00:00
ForbiddenWords.cpp
Restore translation-unit ownership and publish verified source corrections
2026-10-25 15:42:21 +00:00
ForbiddenWords.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
GuildEmblemLookup.cpp
Decompile fn_05174 (CGuildMgr::GetEmblemFilename)
2026-10-28 23:26:42 +00:00
GuildEmblemState.cpp
Group Utility units into subsystem folders and require OFFSET provenance
2026-10-26 23:41:07 +01:00
GuildMgr.cpp
Group Utility units into subsystem folders and require OFFSET provenance
2026-10-26 23:41:07 +01:00
GuildMgr.h
Decompile fn_23620 (CSession::StoreEmblem)
2026-10-29 09:01:23 +00:00
HeadResources.cpp
Decompile fn_19750 (EquipmentResourceMgr::GetHeadPalName)
2026-10-29 08:57:31 +00:00
InstantVar.cpp
Decompile fn_04340 (CRenderObject::GetInstant)
2026-10-28 13:29:33 +00:00
InstantVar.h
Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 1: Actors, Effects, Ground, Hotke
2026-10-27 13:57:41 +00:00
ItemDBToIDMgr.cpp
Decompile 5 functions in Source/Contents/ItemDBToIDMgr.cpp, Source/Contents/ItemDBToIDMgr.h, ...
2026-10-27 21:07:09 +00:00
ItemDBToIDMgr.h
Decompile fn_06416 (CItemDBToIDMgr::Init)
2026-10-27 20:58:33 +00:00
MapSkyMgr.cpp
Decompile 3 functions in Source/Contents/MapSkyMgr.cpp, Source/Contents/MapSkyMgr.h, ...
2026-10-29 19:05:08 +00:00
MapSkyMgr.h
Decompile 3 functions in Source/Contents/MapSkyMgr.cpp, Source/Contents/MapSkyMgr.h, ...
2026-10-29 19:05:08 +00:00
MessageTable.cpp
Decompile 2 functions in Source/Contents/ActorNameRequests.cpp, Source/Contents/ActorNameCard.h, ...
2026-10-28 23:09:00 +00:00
MessageTable.h
Decompile 70 functions in Source/Client/Browser/BrowserFactory.cpp, Source/Contents/Emblems/EmblemUpload.cpp, ...
2026-10-28 19:35:29 +00:00
ModelKeyframes.cpp
Decompile 2 functions in Source/Contents/ModelKeyframes.cpp
2026-10-28 20:20:53 +00:00
MonsterResources.cpp
Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ...
2026-10-29 09:48:08 +00:00
MonsterSpeech.cpp
Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers).
2026-10-29 12:27:01 +01:00
MonsterXmlActions.cpp
Decompile fn_17812 (IsAdminAccount)
2026-10-29 09:56:26 +00:00
MovementRoute.cpp
Rename pathfinding types to DHXJ: MovementOpenList -> CPriorityQueue, MovementPathNodeCompare -> NodeTotalGreater, MovementPathNode -> PathNode, MovementRoutePoint -> PathCell. Pure rename, codegen unchanged.
2026-10-29 12:23:51 +01:00
MovementRouteInterpolation.cpp
Group Utility units into subsystem folders and require OFFSET provenance
2026-10-26 23:41:07 +01:00
MovementRouteInterpolation.h
Rename pathfinding types to DHXJ: MovementOpenList -> CPriorityQueue, MovementPathNodeCompare -> NodeTotalGreater, MovementPathNode -> PathNode, MovementRoutePoint -> PathCell. Pure rename, codegen unchanged.
2026-10-29 12:23:51 +01:00
MovementTraversal.cpp
Decompile fn_17879 (CPathFinder::CanMove)
2026-10-29 17:23:03 +00:00
NavigationDestinations.cpp
Decompile 12 functions in Source/Client/Mode/CGameMode.h, Source/Contents/Ground/TerrainCoordinates.cpp, ...
2026-10-28 18:50:46 +00:00
NavigationGraph.cpp
Decompile 12 functions in Source/Client/Mode/CGameMode.h, Source/Contents/Ground/TerrainCoordinates.cpp, ...
2026-10-28 18:50:46 +00:00
NavigationLink.cpp
Decompile 4 functions in Source/Contents/NavigationLink.cpp, Source/Contents/NavigationManager.h
2026-10-29 00:04:10 +00:00
NavigationManager.h
Decompile fn_19499 (CNaviInfo::Search)
2026-10-29 18:59:37 +00:00
NavigationRequest.cpp
Decompile fn_19504 (CNaviInfo::SearchMobs)
2026-10-29 19:31:43 +00:00
NavigationRoute.cpp
Decompile fn_19615 (CNavigationManager::WriteReplayState)
2026-10-29 18:31:03 +00:00
NavigationSource.cpp
Decompile 2 functions in Source/Contents/NavigationSource.cpp, Source/Contents/NavigationManager.h
2026-10-29 09:56:08 +00:00
NpcLocationRadius.cpp
Decompile 4 functions in Source/Contents/SpriteFrameSynchronization.cpp, Source/Contents/NpcLocationRadius.cpp, ...
2026-10-28 20:24:26 +00:00
Pathfinding.cpp
Decompile 7 functions in Source/Contents/MapSkyMgr.cpp, Source/Contents/MapSkyMgr.h, ...
2026-10-28 13:18:31 +00:00
PetStatus.cpp
Decompile 2 functions in Source/UI/Edit/UIEditCtrl.cpp, Source/Contents/PetStatus.cpp, ...
2026-10-29 19:53:00 +00:00
PetStrings.cpp
Decompile 4 functions in Source/Contents/PetStrings.cpp, Source/Client/Session.h
2026-10-27 21:07:55 +00:00
PetTalk.cpp
Decompile fn_23815 (CSession::GetPetTalkText)
2026-10-28 23:15:39 +00:00
PetTalkNames.cpp
Decompile fn_23814 (CSession::GetPetTalkName)
2026-10-28 19:45:23 +00:00
PlayerNameDictionary.cpp
Decompile fn_04256 (CPlayerNameDictionary::`scalar deleting destructor')
2026-10-29 15:18:55 +00:00
PlayerNameDictionary.h
Decompile 2 functions in Source/Contents/PlayerNameDictionary.cpp, Source/Contents/PlayerNameDictionary.h
2026-10-28 11:04:17 +00:00
RobeOpacity.cpp
Decompile 2 functions in Source/Contents/RobeOpacity.cpp, Source/Contents/RobeTopLayer.cpp, ...
2026-10-28 19:10:37 +00:00
RobeResources.cpp
Decompile fn_19755 (EquipmentResourceMgr::GetRobeResourceName)
2026-10-29 08:59:47 +00:00
RobeTopLayer.cpp
Decompile 2 functions in Source/Contents/RobeOpacity.cpp, Source/Contents/RobeTopLayer.cpp, ...
2026-10-28 19:10:37 +00:00
ShowRankingScheduler.cpp
Decompile 2 functions in Source/Contents/ShowRankingScheduler.cpp, Source/Contents/ShowRankingScheduler.h
2026-10-29 17:23:00 +00:00
ShowRankingScheduler.h
Decompile 2 functions in Source/Contents/ShowRankingScheduler.cpp, Source/Contents/ShowRankingScheduler.h
2026-10-29 17:23:00 +00:00
SkinCatalog.cpp
Decompile 2 functions in Source/Contents/SkinInfo.cpp, Source/Contents/SkinCatalog.cpp, ...
2026-10-28 23:12:35 +00:00
SkinInfo.cpp
Decompile 2 functions in Source/Contents/SkinInfo.cpp, Source/Contents/SkinCatalog.cpp, ...
2026-10-28 23:12:35 +00:00
SkinInfo.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
SkinMgr.cpp
Decompile 41 functions in Source/Client/Input/InputCharset.cpp, Source/Client/Input/InputCharset.h, ...
2026-10-28 19:13:07 +00:00
SkinMgr.h
Decompile 2 functions in Source/Contents/SkinInfo.cpp, Source/Contents/SkinCatalog.cpp, ...
2026-10-28 23:12:35 +00:00
SpriteFrameSynchronization.cpp
Decompile 4 functions in Source/Contents/SpriteFrameSynchronization.cpp, Source/Contents/NpcLocationRadius.cpp, ...
2026-10-28 20:24:26 +00:00
SpriteJob.cpp
Decompile 4 functions in Source/Contents/SpriteFrameSynchronization.cpp, Source/Contents/NpcLocationRadius.cpp, ...
2026-10-28 20:24:26 +00:00
SpriteLayerDepth.cpp
Decompile fn_10107 (AccessoryLayerDepth::OffsetLayerDepth)
2026-10-29 18:11:20 +00:00
SpriteLayerOrder.cpp
Decompile fn_22575 (GetSpriteLayerOrder)
2026-10-28 20:21:01 +00:00
SpriteLayerOrder.h
Decompile fn_22575 (GetSpriteLayerOrder)
2026-10-28 20:21:01 +00:00
SpriteRidingOffset.cpp
Decompile 2 functions in Source/Contents/SpriteRidingOffset.cpp, Source/Contents/SpriteRidingOffset.h
2026-10-29 17:22:25 +00:00
SpriteRidingOffset.h
Decompile 2 functions in Source/Contents/SpriteRidingOffset.cpp, Source/Contents/SpriteRidingOffset.h
2026-10-29 17:22:25 +00:00
SpriteRidingPolicy.cpp
Decompile fn_22583 (IsIgnoredRidingState)
2026-10-28 19:10:44 +00:00
SpriteRidingPolicy.h
Decompile fn_22583 (IsIgnoredRidingState)
2026-10-28 19:10:44 +00:00
TerrainPathSearch.cpp
Decompile fn_17879 (CPathFinder::CanMove)
2026-10-29 17:23:03 +00:00
TerrainPathSearch.h
Rename pathfinding types to DHXJ: MovementOpenList -> CPriorityQueue, MovementPathNodeCompare -> NodeTotalGreater, MovementPathNode -> PathNode, MovementRoutePoint -> PathCell. Pure rename, codegen unchanged.
2026-10-29 12:23:51 +01:00
TipBoxTitles.cpp
Decompile fn_09128 (CTipBoxMgr::Sub7ACF50)
2026-10-28 20:26:35 +00:00
TipBoxTitles.h
Decompile fn_09128 (CTipBoxMgr::Sub7ACF50)
2026-10-28 20:26:35 +00:00
TipOfTheDay.cpp
Decompile 2 functions in Source/Contents/TipOfTheDay.cpp, Source/Contents/TipOfTheDay.h
2026-10-28 23:12:49 +00:00
TipOfTheDay.h
Decompile fn_12400 (CTipOfTheDay::Size)
2026-10-28 23:12:18 +00:00
WorldNavigation.cpp
Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers).
2026-10-29 12:27:01 +01:00