rodecomp/Source
ragnarok-clanker 4b22baebcf Decompile fn_21072 (CGameActor::SetStackedEffect)
Batch #16051 by Yommy: 1 byte-identical, 0 confirmed by peer review.

- fn_21072 CGameActor::SetStackedEffect: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-10 13:20:38 +00:00
..
Archive Decompile fn_18114 (PakRegistry::ReadArchive) 2026-11-10 13:05:34 +00:00
Client Decompile fn_24158 (CSession::GetBodyStyle) 2026-11-10 12:50:07 +00:00
Contents Decompile fn_21072 (CGameActor::SetStackedEffect) 2026-11-10 13:20:38 +00:00
File Decompile fn_18256 (CreateUniqueFileName) 2026-11-10 12:14:11 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Decompile fn_22268 (CLoginMode::SendKeepalive) 2026-11-10 13:07:11 +00:00
Render Decompile fn_02093 (CRendererDX7::DrawAuxiliaryQueue) 2026-11-10 13:17:27 +00:00
Resource Decompile fn_08063 (CSprRes::EncodeSpriteRuns) 2026-11-10 13:05:29 +00:00
Script Decompile fn_18254 (LoadLuaResource) 2026-11-10 12:04:00 +00:00
Security Decompile 2 functions in Source/Security/NProtectGameGuardMgr.cpp 2026-11-10 09:47:38 +00:00
UI Decompile fn_13758 (UIParaItemShopWnd::SendMsg) 2026-11-10 13:15:39 +00:00
Utility Decompile 3 functions in Source/Utility/Hash/MD5.cpp 2026-11-10 13:12:55 +00:00
ActorPickNode.cpp Maintenance: Move the extern template declaration of std::_Traits_compare<char_traits<char>> from 18 units into Source/Utility/StdStr 2026-11-10 10:18:14 +00:00
ActorPickNode.h Decompile fn_17909 (CActorPickNode::Clear) 2026-11-10 07:54:02 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-11-10 13:04:47 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00