rodecomp/Source/UI/Window/UIJobListWnd.cpp
ragnarok-clanker a3751c46b0 Decompile 9 functions in Source/UI/Window/UIBattleMsgOptionWnd.cpp, Source/UI/Window/UIBattleMsgOptionWnd.h, ...
Batch #5053 by Yommy: 0 byte-identical, 9 confirmed by peer review.

- fn_12659 UIBattleMsgOptionWnd::Paint: logic confirmed by peer review
- fn_12660 UIChangeNameWnd::Paint: logic confirmed by peer review
- fn_12661 UICharInfoBalloonText::Paint: logic confirmed by peer review
- fn_12662 UIEscOptionWnd::Paint: logic confirmed by peer review
- fn_12664 UIJobListWnd::Paint: logic confirmed by peer review
- fn_12666 UIMiniBtnWnd::Paint: logic confirmed by peer review
- fn_12667 UINavigationHelpWnd::Paint: logic confirmed by peer review
- fn_12669 UINewChatWnd::Paint: logic confirmed by peer review
- fn_12670 UIPartyBookingHelpWnd::Paint: logic confirmed by peer review

Peer-reviewed-by: youko, Bruwuno, SapitoSucio
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Adds to the build: Source/UI/Text/UICharInfoBalloonText.cpp, Source/UI/Window/UIChangeNameWnd.cpp, Source/UI/Window/UIEscOptionWnd.cpp, Source/UI/Window/UIJobListWnd.cpp, Source/UI/Window/UIMiniBtnWnd.cpp, Source/UI/Window/UINavigationHelpWnd.cpp, Source/UI/Window/UIPartyBookingHelpWnd.cpp
2026-10-30 08:39:38 +00:00

17 lines
555 B
C++

#include "UI/Window/UIJobListWnd.h"
#include "Resource/ResourceMgr.h"
#include "Resource/SkinPalette.h"
#include "UI/Buttons/UIButton.h"
#include <windows.h>
// OFFSET: 0x0092C640
// FUNCTION: fn_12664
void UIJobListWnd::Paint() {
this->DrawTitleBar(this->m_controls->fonts, this->m_controls->locale, true, "", 0);
unsigned red, green, blue;
SkinPaletteChannels(ResourceMgr::Instance(), 2, 2, red, green, blue);
this->FillRegion(0, 17, this->geometry.width, this->geometry.height - 38, RGB(red, green, blue));
this->DrawButtonBar(2, 0, 1);
}