rodecomp/Source/Render
ragnarok-clanker 54f94e526f Decompile 2 functions in Source/Render/DX7/TextureDX7.cpp
Batch #14851 by secret: 0 byte-identical, 2 confirmed by peer review.

- fn_01815 CTextureDX7::Create: logic confirmed by peer review
- fn_01808 CTextureDX7::CTextureDX7: logic confirmed by peer review (already on main)

Peer-reviewed-by: Tanke, codeplay, raiken, Stingor
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-08 11:41:11 +00:00
..
DeviceContext Decompile 4 functions in Source/Render/DeviceContext/DCSurface.cpp, Source/Render/DeviceContext/DCSurface.h, ... 2026-11-07 12:09:01 +00:00
DX7 Decompile 2 functions in Source/Render/DX7/TextureDX7.cpp 2026-11-08 11:41:11 +00:00
DX9 Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix 2026-11-07 14:05:21 +00:00
Primitives Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
Projection Decompile fn_02076 (RendererViewport::Ray) 2026-11-05 04:27:53 +00:00
Text Confirm fn_01959 (FallbackFontIndex) 2026-11-07 10:29:35 +00:00
Textures Decompile fn_02455 (TextureCache::Create) 2026-11-07 08:57:34 +00:00
ActionSpriteDrawing.cpp Decompile 2 functions in Source/Render/ActionSpriteDrawing.cpp, Source/Render/ActionSpriteDrawing.h, ... 2026-10-28 23:12:39 +00:00
ActionSpriteDrawing.h Decompile 2 functions in Source/Render/ActionSpriteDrawing.cpp, Source/Render/ActionSpriteDrawing.h, ... 2026-10-28 23:12:39 +00:00
AlphaQueuesDX7.cpp Maintenance: [forced, user-approved] R10a: remove the invented DX7 view structs RendererDX7Operations {owner, device}, QueuedDrawingD 2026-11-03 14:00:14 +00:00
AlphaRectangle.cpp Decompile 6 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFadeOut.cpp, ... 2026-11-06 23:24:54 +00:00
AuxiliaryQueuesDX7.cpp Maintenance: [forced, user-approved] R10a: remove the invented DX7 view structs RendererDX7Operations {owner, device}, QueuedDrawingD 2026-11-03 14:00:14 +00:00
AuxiliarySubmission.cpp Decompile 3 functions in Source/Render/Primitives/DepthAlpha.cpp, Source/Render/AuxiliarySubmission.cpp, ... 2026-11-07 01:46:58 +00:00
AuxiliarySubmission.h Decompile 3 functions in Source/Render/Primitives/DepthAlpha.cpp, Source/Render/AuxiliarySubmission.cpp, ... 2026-11-07 01:46:58 +00:00
BitmapDrawing.cpp Decompile 2 functions in Source/Client/ModeFadeOut.cpp, Source/Client/ModeFadeOut.h, ... 2026-10-27 10:19:58 +00:00
BitmapDrawing.h Decompile 2 functions in Source/Client/ModeFadeOut.cpp, Source/Client/ModeFadeOut.h, ... 2026-10-27 10:19:58 +00:00
BlendColor.cpp Decompile fn_02095 (CRenderer::BlendColor) 2026-11-07 00:43:04 +00:00
BlendColor.h Decompile 3 functions in Source/Render/BlendColor.cpp, Source/Render/BlendColor.h, ... 2026-11-05 03:41:18 +00:00
DeviceCapabilitiesDX9.cpp Decompile fn_01912 (DeviceOwnerDX9::CanAutoGenerateMipmaps) 2026-10-28 19:46:09 +00:00
DeviceSelection.cpp Maintenance: Define every global once in its owner unit; session members replace member globals 2026-10-26 18:34:25 +00:00
DeviceSelection.h Maintenance: Define every global once in its owner unit; session members replace member globals 2026-10-26 18:34:25 +00:00
Direct3DErrors.cpp Decompile 2 functions in Source/Render/Direct3DErrors.cpp 2026-11-04 17:09:21 +00:00
Direct3DErrors.h Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00
DisplayMode.cpp Decompile fn_02372 (EnumerateDisplayModesDX9) 2026-11-05 00:35:30 +00:00
DisplayMode.h Decompile fn_02272 (DisplayMode::Matches) 2026-10-30 02:32:40 +00:00
OpaqueQueuesDX7.cpp Maintenance: [forced, user-approved] R10a: remove the invented DX7 view structs RendererDX7Operations {owner, device}, QueuedDrawingD 2026-11-03 14:00:14 +00:00
RenderAdapter.cpp Decompile 4 functions in Source/Render/RenderAdapter.cpp 2026-11-05 03:29:26 +00:00
RenderAdapter.h Confirm fn_02375 (InitializeConfiguredDeviceDX9) 2026-11-04 18:55:00 +00:00
RenderBackends.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RenderBackends.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
Renderer.cpp Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from 2026-11-04 21:29:46 +00:00
Renderer.h Decompile 3 functions in Source/Render/Primitives/DepthAlpha.cpp, Source/Render/AuxiliarySubmission.cpp, ... 2026-11-07 01:46:58 +00:00
RendererBackBuffer.h Decompile 2 functions in Source/Render/DX7/BackBufferDX7.cpp, Source/Render/DX7/DeviceOwnerDX7.h, ... 2026-11-04 18:54:31 +00:00
RendererDX7.cpp Maintenance: [forced, user-approved] R10b: remove invented RendererPresentation, RendererPresentationDX7 and TextureDX7Context. Evide 2026-11-03 14:14:42 +00:00
RendererDX7.h Maintenance: Forced (approved by the maintainer: small score loss accepted for correct behaviour). Resubmission of 13473, returned on 2026-11-06 18:29:50 +00:00
RenderSystemBase.h Decompile 3 functions in Source/Render/RenderSystemBase.h, Source/Render/DX7/RenderSystemDX7.h, ... 2026-11-05 04:44:20 +00:00
ScreenGeometry.cpp Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir 2026-11-06 10:56:48 +00:00
ScreenGeometry.h Decompile 2 functions in Source/Render/Primitives/ScreenLine.cpp, Source/Render/ScreenGeometry.cpp, ... 2026-11-05 14:23:13 +00:00
ScreenRectangle.cpp Decompile fn_01953 (DrawBlendedRectangle) 2026-11-07 08:31:13 +00:00
ScreenRectangle.h Decompile fn_19045 (CEZ2STRScreenEffect::Slot04) 2026-11-07 06:29:03 +00:00
SpriteGeometry.cpp Maintenance: [forced, user-approved] Family W2: remove invented SpriteDrawingPolicy and AccessoryLayerDepth reference structs; their 2026-11-03 12:41:12 +00:00
SpriteGeometry.h Maintenance: [forced, user-approved] R7b+R7c (resubmit of returned 10244, rebased on 947ce989): remove the invented FogConfiguration, 2026-11-03 12:07:29 +00:00
SpriteQuad.cpp Decompile 2 functions in Source/Render/ActionSpriteDrawing.cpp, Source/Render/ActionSpriteDrawing.h, ... 2026-10-28 23:12:39 +00:00
SpriteQuad.h Confirm fn_21014 (CRenderObject::DrawPulseOutline) 2026-11-07 20:07:45 +00:00
TextureQuad.cpp Decompile fn_17826 (CMode::DrawTexture) 2026-10-28 19:49:26 +00:00
TextureQuad.h Maintenance: [forced, user-approved] R7b+R7c (resubmit of returned 10244, rebased on 947ce989): remove the invented FogConfiguration, 2026-11-03 12:07:29 +00:00
TextureStageModes.h 📝 docs(models,render): added inlined comments to functions 2026-10-27 09:57:08 +01:00
UIRPDataDrawing.cpp Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
ViewportProjection.cpp Group Utility units into subsystem folders and require OFFSET provenance 2026-10-26 23:41:07 +01:00