rodecomp/Source/Resource
ragnarok-clanker 89a874690f Maintenance: Move mid-file forward declarations out of .cpp files into owning headers: CUIListBoxEx explicit-specialization declarati
Batch #18338 by ragnarok-clanker: no function's compiled code changes; checked with 433 compiled unit(s), including every includer of Source/Client/Application/ApplicationWindow.h, Source/Client/Mode/CGameMode.h, Source/Client/Session/Session.h, Source/Contents/Configuration/ServiceOptions.h, Source/Contents/Map/MapSkyMgr.h, Source/Contents/Messenger/ClientMessenger.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Sound/SoundConfiguration.h, Source/Render/DX7/RenderSystemDX7.h, Source/Render/Device/DisplayMode.h, Source/Resource/Json/JsonCppLoader.h, Source/Security/NProtectGameGuardMgr.h, Source/UI/Cooldowns/CooldownOwner.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/SelectPackageItemBox/SelectPackageItemBox.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/Text/TextWrapping.h, Source/Contents/Actors/Resources/BodyResources.h, Source/Resource/Json/JsonCppLoaderExternal.h, Source/Resource/Json/JsonCppLoaderParsing.h, Source/Security/NProtectGameMon.h.
2026-11-12 13:39:07 +00:00
..
Audio Decompile fn_08067 (CWave::Load) 2026-11-12 11:26:45 +00:00
Bitmap Maintenance: C9: the bitmap decoders and pixel helpers are CBitmapRes members in the original (they call Unload through the vtable at 2026-11-12 11:59:34 +00:00
Effects Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Json Maintenance: Move mid-file forward declarations out of .cpp files into owning headers: CUIListBoxEx explicit-specialization declarati 2026-11-12 13:39:07 +00:00
Models Decompile 2 functions in Source/Resource/Models/AnimatedModelResource.cpp, Source/Resource/Models/AnimatedModelResource.h 2026-11-12 11:46:43 +00:00
Sprites Decompile fn_07750 (CActRes::Load) 2026-11-12 10:42:04 +00:00
World Decompile fn_08073 (C3dWorldRes::Load) 2026-11-11 19:27:10 +00:00
Xml Decompile fn_18299 (XmlNode::DecodeEntity) 2026-11-12 05:20:47 +00:00
MSGSTRINGID.h ✨ feat(Resource): added MSGSTRINGID enum definitions 2026-10-27 09:17:49 +01:00
Resource.cpp Decompile fn_18194 (CRes::Unlock) 2026-11-10 14:45:47 +00:00
Resource.h Decompile fn_18194 (CRes::Unlock) 2026-11-10 14:45:47 +00:00
ResourceAliases.cpp Decompile 7 functions in Source/Archive/PakRegistry.cpp, Source/Client/Mode/GameMode.cpp, ... 2026-11-12 10:04:54 +00:00
ResourceAliases.h Decompile 17 functions in Source/Resource/ResourceMgr.h, Source/Resource/ResourceAliases.h, ... 2026-11-10 15:59:52 +00:00
ResourceByteReader.h 📝 docs(headers): annotated inlined methods 2026-10-27 10:43:00 +01:00
ResourceFailures.cpp Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
ResourceFailures.h Decompile 5 functions in Source/Client/ReplayPacketRecorder.h, Source/Contents/Emblems/EmblemUpload.h, ... 2026-10-28 16:45:10 +00:00
ResourceMgr.cpp Decompile 4 functions in Source/Resource/ResourceMgr.cpp 2026-11-11 12:27:36 +00:00
ResourceMgr.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
ResourcePreload.cpp Decompile fn_23602 (PreloadCommonSprites) 2026-10-30 19:58:30 +00:00
ResourcePreload.h Decompile fn_23602 (PreloadCommonSprites) 2026-10-30 19:58:30 +00:00
ResourcePresence.cpp Decompile fn_18182 (ResourceMgr::Exists) 2026-11-10 14:34:38 +00:00
ResourceTransient.cpp Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00