| .. |
|
DeviceContext
|
Decompile 6 functions in Source/Archive/PakRegistry.h, Source/Render/DeviceContext/DCSurface.h, ...
|
2026-10-26 23:29:56 +00:00 |
|
DX7
|
Decompile fn_01787 (DeviceOwnerDX7::PackColor)
|
2026-10-27 00:21:32 +00:00 |
|
DX9
|
Group Utility units into subsystem folders and require OFFSET provenance
|
2026-10-26 23:41:07 +01:00 |
|
Primitives
|
Group Utility units into subsystem folders and require OFFSET provenance
|
2026-10-26 23:41:07 +01:00 |
|
Projection
|
Restore translation-unit ownership and publish verified source corrections
|
2026-10-25 15:42:21 +00:00 |
|
Text
|
Restore translation-unit ownership and publish verified source corrections
|
2026-10-25 15:42:21 +00:00 |
|
Textures
|
Group Utility units into subsystem folders and require OFFSET provenance
|
2026-10-26 23:41:07 +01:00 |
|
BlendColor.cpp
|
Reconstruct readable C++ and organize cohesive source subsystems
|
2026-10-25 07:42:41 +00:00 |
|
BlendColor.h
|
Initial rodecomp source snapshot
|
2026-10-24 00:35:19 +00:00 |
|
DeviceSelection.cpp
|
Maintenance: Define every global once in its owner unit; session members replace member globals
|
2026-10-26 18:34:25 +00:00 |
|
DeviceSelection.h
|
Maintenance: Define every global once in its owner unit; session members replace member globals
|
2026-10-26 18:34:25 +00:00 |
|
Direct3DErrors.cpp
|
Reconstruct readable C++ and organize cohesive source subsystems
|
2026-10-25 07:42:41 +00:00 |
|
Direct3DErrors.h
|
Initial rodecomp source snapshot
|
2026-10-24 00:35:19 +00:00 |
|
DisplayMode.cpp
|
Maintenance: Define every global once in its owner unit; session members replace member globals
|
2026-10-26 18:34:25 +00:00 |
|
DisplayMode.h
|
Initial rodecomp source snapshot
|
2026-10-24 00:35:19 +00:00 |
|
FogConfiguration.h
|
Reconstruct readable C++ and organize cohesive source subsystems
|
2026-10-25 07:42:41 +00:00 |
|
RenderAdapter.cpp
|
Reconstruct readable C++ and organize cohesive source subsystems
|
2026-10-25 07:42:41 +00:00 |
|
RenderAdapter.h
|
Reconstruct readable C++ and organize cohesive source subsystems
|
2026-10-25 07:42:41 +00:00 |
|
RenderBackends.cpp
|
Reconstruct readable C++ and organize cohesive source subsystems
|
2026-10-25 07:42:41 +00:00 |
|
RenderBackends.h
|
Reconstruct readable C++ and organize cohesive source subsystems
|
2026-10-25 07:42:41 +00:00 |
|
Renderer.cpp
|
Restore translation-unit ownership and publish verified source corrections
|
2026-10-25 15:42:21 +00:00 |
|
Renderer.h
|
Decompile 2 functions in Source/Render/ViewportProjection.cpp, Source/Render/Renderer.h
|
2026-10-26 21:50:07 +00:00 |
|
RendererBackBuffer.h
|
Reconstruct readable C++ and organize cohesive source subsystems
|
2026-10-25 07:42:41 +00:00 |
|
RenderSystemBase.h
|
Restore translation-unit ownership and publish verified source corrections
|
2026-10-25 15:42:21 +00:00 |
|
TextureStageModes.h
|
Restore translation-unit ownership and publish verified source corrections
|
2026-10-25 15:42:21 +00:00 |
|
ViewportProjection.cpp
|
Group Utility units into subsystem folders and require OFFSET provenance
|
2026-10-26 23:41:07 +01:00 |