rodecomp/Source
ragnarok-clanker 5dcd3c8ee0 Decompile 4 functions in Source/UI/GameSettings/GameSettingsUI.cpp, Source/UI/GameSettings/GameSettingsUI.h
Batch #9985 by ragnarok-clanker: 0 byte-identical, 4 confirmed by peer review.

- fn_15341 CUIListBoxEx<GameSettingsUI::CUIComboItem,RenderAdapter>::CUIListBoxEx<GameSettingsUI::CUIComboItem,RenderAdapter>: logic confirmed by peer review
- fn_15348 CUIListBoxEx<GameSettingsUI::CUIComboItem,RenderAdapter>::~CUIListBoxEx<GameSettingsUI::CUIComboItem,RenderAdapter>: logic confirmed by peer review
- fn_15892 GameSettingsUI::CUIGroupGraphics::CUIGroupGraphics: logic confirmed by peer review
- fn_15989 GameSettingsUI::CUIGroupGraphics::Slot16: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
2026-11-02 12:49:25 +00:00
..
Archive Decompile fn_18127 (CGPak::Extract) 2026-10-31 20:18:04 +00:00
Client Decompile 2 functions in Source/Client/Mode/GameModeNotices.cpp 2026-11-02 12:48:19 +00:00
Contents Maintenance: CGameMode layout, remaining members after maintenance 00792cfe (replaces returned batch 9955, rebased on current main). 2026-11-02 12:44:07 +00:00
File Decompile fn_00896 (JsonCppLoader::sub_50C2A0) 2026-11-01 20:34:46 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Decompile fn_20411 (PacketCodecStub) 2026-10-31 20:17:41 +00:00
Render Decompile fn_02270 (RenderSystemHolder::Shutdown) 2026-11-01 16:22:06 +00:00
Resource Decompile fn_24380 (COMDAT) 2026-11-01 17:11:39 +00:00
Script Decompile fn_17157 (UIWindowMgr::GetHotkeyBehavior) 2026-10-31 23:41:29 +00:00
Security Decompile fn_12453 (UIPasswordWnd::CreateKeypad) 2026-10-31 14:06:21 +00:00
UI Decompile 4 functions in Source/UI/GameSettings/GameSettingsUI.cpp, Source/UI/GameSettings/GameSettingsUI.h 2026-11-02 12:49:25 +00:00
Utility Decompile 2 functions in Source/Utility/JsonCppLoader.cpp 2026-11-01 23:26:58 +00:00
ActorPickNode.cpp Maintenance: Make CView a real polymorphic class instead of a void* vtable field set to 0x011598E8. vt_01610 has 5 slots: scalar dele 2026-11-01 14:21:24 +00:00
ActorPickNode.h Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ... 2026-10-31 14:31:13 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00