rodecomp/Source
ragnarok-clanker 5e38ccf86e Decompile fn_03872 (UIChangeMaterialWnd::GetItemAt)
Batch #12498 by unna: 1 byte-identical, 0 confirmed by peer review.

- fn_03872 UIChangeMaterialWnd::GetItemAt: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-05 16:04:50 +00:00
..
Archive Decompile 26 functions in Source/Archive/GPak.cpp 2026-11-05 16:03:49 +00:00
Client Decompile fn_17370 (BrowserPopupDispatch::Invoke) 2026-11-05 15:58:22 +00:00
Contents Decompile fn_21086 (RenderObjectState::Reset) 2026-11-05 16:04:28 +00:00
File Decompile fn_03417 (CCommonObject::Clear) 2026-11-05 14:12:44 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Decompile fn_20424 (CPacketQueue::Prepend) 2026-11-05 14:50:54 +00:00
Render Decompile fn_01784 (CSurfaceDX7::Resize) 2026-11-05 15:47:29 +00:00
Resource Decompile 3 functions in Source/Resource/ResourceAliases.cpp 2026-11-05 15:41:28 +00:00
Script Decompile fn_20939 (TreeSubMap::Clear) 2026-11-05 03:46:03 +00:00
Security Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from 2026-11-04 21:29:46 +00:00
UI Decompile fn_03872 (UIChangeMaterialWnd::GetItemAt) 2026-11-05 16:04:50 +00:00
Utility Decompile 2 functions in Source/Utility/Cipher/AES.cpp 2026-11-05 15:54:48 +00:00
ActorPickNode.cpp Decompile 2 functions in Source/ActorPickNode.cpp 2026-11-05 14:26:36 +00:00
ActorPickNode.h Confirm fn_17911 (CActorPickNode::MakeQuardTree) 2026-11-05 03:47:31 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00