rodecomp/Source
ragnarok-clanker 5f997732e7 Decompile 24 functions in Source/UI/ProbabilityTable/UIProbabilityTable.cpp, Source/UI/Quest/UIRenewQuestUI.cpp, ...
Batch #12602 by Yommy: 24 byte-identical, 0 confirmed by peer review.

- fn_16401 NormalOffButtonName1: byte-identical
- fn_16402 NormalOnButtonName: byte-identical
- fn_16403 NormalOffButtonName2: byte-identical
- fn_16404 NormalOffButtonName3: byte-identical
- fn_16406 SubOffButtonName1: byte-identical
- fn_16407 SubOnButtonName: byte-identical
- fn_16408 SubOffButtonName2: byte-identical
- fn_16409 SubOffButtonName3: byte-identical
- fn_16411 DailyOffButtonName1: byte-identical
- fn_16412 DailyOnButtonName: byte-identical
- fn_16413 DailyOffButtonName2: byte-identical
- fn_16414 DailyOffButtonName3: byte-identical
- fn_16416 EventOffButtonName1: byte-identical
- fn_16417 EventOnButtonName: byte-identical
- fn_16418 EventOffButtonName2: byte-identical
- fn_16419 EventOffButtonName3: byte-identical
- fn_16421 EtcOffButtonName1: byte-identical
- fn_16422 EtcOnButtonName: byte-identical
- fn_16423 EtcOffButtonName2: byte-identical
- fn_16424 EtcOffButtonName3: byte-identical
- fn_16425 SearchNormalButtonName: byte-identical
- fn_16426 SearchPressButtonName: byte-identical
- fn_16427 SearchOverButtonName: byte-identical
- fn_16428 SearchDisableButtonName: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-05 22:36:01 +00:00
..
Archive Decompile fn_18100 (myGPack::PakCipher::DecodePrefix) 2026-11-05 16:48:02 +00:00
Client Decompile 4 functions in Source/Client/Stove/StoveMgr.cpp 2026-11-05 22:20:51 +00:00
Contents Confirm fn_17330 (Singleton<CGameSettingsMgr>::GetInstance) 2026-11-05 22:30:40 +00:00
File Decompile 2 functions in Source/File/FileEnumeration.cpp 2026-11-05 16:20:19 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Decompile fn_20387 (CheckConnectionRuntime) 2026-11-05 20:11:33 +00:00
Render Decompile fn_02331 (EnumerateDisplayModesDX7) 2026-11-05 20:11:00 +00:00
Resource Decompile fn_08062 (CSprRes::ReduceSprite) 2026-11-05 16:25:01 +00:00
Script Decompile fn_20939 (TreeSubMap::Clear) 2026-11-05 03:46:03 +00:00
Security Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from 2026-11-04 21:29:46 +00:00
UI Decompile 24 functions in Source/UI/ProbabilityTable/UIProbabilityTable.cpp, Source/UI/Quest/UIRenewQuestUI.cpp, ... 2026-11-05 22:36:01 +00:00
Utility Decompile 2 functions in Source/Utility/Timestamp.cpp 2026-11-05 18:02:29 +00:00
ActorPickNode.cpp Decompile 2 functions in Source/ActorPickNode.cpp 2026-11-05 14:26:36 +00:00
ActorPickNode.h Confirm fn_17911 (CActorPickNode::MakeQuardTree) 2026-11-05 03:47:31 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00