rodecomp/Source
ragnarok-clanker 60ef406cce Decompile fn_10658 (UIEditCtrl3::UIEditCtrl3)
Batch #14525 by secret: 1 byte-identical, 0 confirmed by peer review.

- fn_10658 UIEditCtrl3::UIEditCtrl3: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-07 10:55:07 +00:00
..
Archive Decompile 3 functions in Source/Archive/PakName.cpp 2026-11-07 05:18:23 +00:00
Client Decompile 2 functions in Source/Client/Browser/BrowserInterface.cpp 2026-11-07 10:40:50 +00:00
Contents Decompile fn_21064 (EffectActor::Contains) 2026-11-07 10:48:20 +00:00
File Decompile fn_18256 (CreateUniqueFileName) 2026-11-07 00:48:52 +00:00
Interface
Network Decompile fn_20390 (CConnection::Close) 2026-11-07 08:10:13 +00:00
Render Confirm fn_01959 (FallbackFontIndex) 2026-11-07 10:29:35 +00:00
Resource Decompile fn_18302 (XmlDocument::Parse) 2026-11-07 10:40:44 +00:00
Script Decompile fn_18338 (LuaScript::Load) 2026-11-07 08:39:44 +00:00
Security Decompile fn_08209 (CNProtectGameGuardMgr::Initialize) 2026-11-07 03:43:23 +00:00
UI Decompile fn_10658 (UIEditCtrl3::UIEditCtrl3) 2026-11-07 10:55:07 +00:00
Utility Decompile 2 functions in Source/Utility/Cipher/CipherPrimitives.cpp 2026-11-07 10:27:11 +00:00
ActorPickNode.cpp Decompile 2 functions in Source/ActorPickNode.cpp 2026-11-05 14:26:36 +00:00
ActorPickNode.h Confirm fn_17911 (CActorPickNode::MakeQuardTree) 2026-11-05 03:47:31 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00